• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
  • Unfortunately, yes, there is a suspension wave happening around the new tlp launch. :'( Please keep regular discussion to Suspension MegaThread and please consider submitting a Suspension report to RG.

Recent content by nethakr

  1. N

    Free full VS2005 (Untill June 30, 2006, US only)

    "Your free gift has been shipped" Thanks for the tip and redcent to ya.
  2. N

    Don't mean to drop dimes, but...

    It may have just been the server update effect. If you're a long way from the spawn you are watching, the server doesn't always get your client updated immediately. As you get closer to a spawn, the updates get more accurate as that is what you are more likely to encounter. Then again, you...
  3. N

    MQ2's Map customize?

    To see the map labels use: /mapfilter normallabels IIRC
  4. N

    curious question about a way around /warp

    Well you would think bind point was server side, but from looking at the code to the various /zone plugins, it appears you can fool it nontheless. MQ2Zone basically takes your character data ZoneBoundID, changes that value to the zone you want to wind up in. Then spawns a corpse, making your...
  5. N

    curious question about a way around /warp

    I had thought about that possibly as well. While I used to love warp, haven't felt like using it the last few months. Seeing this made me think about how to implement this to work. Put this code together but haven't yet been able to get it to work properly. Perhaps a better coder can help me...
Back
Top