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Recent content by nerp

  1. N

    Problem - WTF? Script confusing 2 spells with similar names.

    You need double quotes around the spell name or it will only look for the first word: mq.cmdf('/cast "%s"', mq.TLO.Spell(spell).RankName())
  2. N

    Question - Shaman not enough for a Warrior?

    Warriors do not have the get of of jail free cards that SKs do, and are thus more brittle. I always recommend 2 sources of healing, whether its an sk, shm, pal, druid, or clr, your group should have 2 of these. Really war should roll with clr and shm. Warriors are top dps at 125, so you won't...
  3. N

    What is the best practice to get number of mobs on aggro?

    Thanks for the heads up. I don't typically assign non-default xtargets other than on recent raids for xtarget heals so haven't run across that. Luckily I never bothered to go back and fix it up so MH is fine!
  4. N

    What is the best practice to get number of mobs on aggro?

    Depends on what you're trying to accomplish. To pull up spawn ID's and other specific spawn data on the xtarget list you have to pull data for the whole thing. That one you want might be at the end of a long list of imaginary ones. Eliminate pets, charmed pcs, and other things you want...
  5. N

    What is the best practice to get number of mobs on aggro?

    mq.TLO.Me.XTarget() with no other arguments returns the # of auto-hater XTargets. I don't think it was well documented in the wiki, which is why i had the function built in MultiHunter to do the same thing.
  6. N

    What is the best practice to get number of mobs on aggro?

    Some of these older TLOs are real head scratchers.
  7. N

    What is the best practice to get number of mobs on aggro?

    XTAggroCount returns the # of xtars minus one (because it was created for some strange KA usage iirc.) Use mq.TLO.Me.XTarget() for the correct count.
  8. N

    Combat Assist MultiHunter - XTHaterCount is a dirty dirty liar

    --Correctly counting and checking all xtargets now, since XTHaterCount was lying to us.
  9. N

    Combat Assist ZFix - 'You cannot see your target' fixer - Tweaks

    -revised group command method -now retargets original mob and resumes attack just in case it was important
  10. N

    Combat Assist ZFix - 'You cannot see your target' fixer 0.6

    A simple moveback with path check to fix the "You cannot see your target" bug. NOTE: Assumes your group is in chase mode. If this is not the case, '/zfix camp' before starting or edit the lua to suit your specific scheme.
  11. N

    Discussion - Discord?

    I had 4 servers just drop out, it's a Discord outage somewhere.
  12. N

    Discussion - Final Fugue

    The trick is to stay back near the head of the bridge but within the box defined by the totems, not where the npc's run to at first. You will need to aggro and pull the minis yourself from this spot since the NPC party will be down there with you. Once the last mini dies, Elmira runs off to...
  13. N

    Discussion - Final Fugue

    Just run away before Kar activates, you can use your whole group and take your time killing archers. There didn't seem to be an engage timer for him.
  14. N

    Utility MGB.lua - L125 upgrades

    -Added L125 buffs -L120 buffs will still be cast if a class buffer is not 125 yet
  15. N

    Combat Assist MultiHunter - XAssist redux

    -Fixed missing .Me. in TLO call.
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