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You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
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Problem: when trying to hide I am getting spamed "cant try to hide while attacking" this happendes even when sitting down to make sure i am not attacking anything, any ideas?
[Plugins]
mq2labels=mq2labels
mq2itemdisplay=mq2itemdisplay
mq2custombinds=mq2custombinds
mq2hud=mq2hud
mq2fps=mq2fps...
I havent had any problems with z5.0 csum works and gate and warp work, my mcaros work great. This is a perfect junky fix for me because I wont play without MQ. I can wait for everything else to work, as long as my macros and warp/gate work I can still play 8)
I am using TheZ v3[1].20 with the following plugins:
[Plugins]
mq2labels=mq2labels
mq2itemdisplay=mq2itemdisplay
mq2custombinds=mq2custombinds
mq2hud=mq2hud
mq2fps=mq2fps
mq2map=mq2map
mq2bzsrch=mq2bzsrch
mq2chatwnd=mq2chatwnd
mq2eqbugfix=mq2eqbugfix
mq2piggyzone=mq2piggyzone
mq2rwarp=mq2rwarp...
Seems to be a bug somewhere - rh.mac running - if i click the hide button ti CTD everytime, anyone else having issue?
[Plugins]
mq2labels=mq2labels
mq2itemdisplay=mq2itemdisplay
mq2custombinds=mq2custombinds
mq2hud=mq2hud
mq2fps=mq2fps
mq2map=mq2map
mq2bzsrch=mq2bzsrch
mq2chatwnd=mq2chatwnd...
I have had to unload the mq2moveutils as it was breaking stick in my melee macros if i had to manualy move them because of getting stuck moving to a mob.
After unloading moveutils I am now able to help the toon get unstuck by moving the toon and it will continue to move and kill
I am at work and havent been able to try this out yet. All i have done on every new compile is take the macroquest.ini + mq2map.ini + MQ2HUD.INI and the macros folder and drop them into the new compile folder. This way I dont have to type my plugins over again. I was able to check my map and...
Hey anyone able to get a macro to call the eq alarm up? the only time it pops up is when u first log into the account for the day. Would be very useful for so may things if it was able to be reused after closing it out :cool:
Anyone know how to stop the moveutils from stop sticking when i move the char while macros are running?
Also if no way to stop it from not sticking, how can i get it to start sticking again?
I have tried:
/stick on
/stick load
neither will work unless i zone, which is not a good idea to...
So yours includes the new moveutils? other compiles rogue helper stops sticking or get stuck moving to side and just runs sideways until u stop it :eek:
One thing i Have noticed with all the compiles is Moveutils stops working, when running a rh or wh or mh they seem to stop sticking to targets, they wont auto move to a target and use skills like kick or backstab. This has been the same on all compiles so far. They will work for a bit but once...
I am unable to even make it to the server selct screen, I have no plugins added other then what came with the build.
mq2labels=mq2labels
mq2itemdisplay=mq2itemdisplay
mq2custombinds=mq2custombinds
mq2hud=mq2hud
mq2fps=mq2fps
mq2map=mq2map
mq2bzsrch=mq2bzsrch
mq2chatwnd=mq2chatwnd...
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