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Recent content by mb4xy3

  1. M

    Request - Nuke At settings, different then Assist At

    This request is to have a seperate Assist At setting for nuking / DOT spells only. Situation is i a magician, shaman, enchanter, etc, all have pets, all have debuff spells, and all have damaging spells. The assist at % starts firing off all of the things at the % listed, works great. However...
  2. M

    Request - Buff Order (potential workaround for two of same class buffing same person at same time)

    If it's easy and make sense in the code, it would be nice to have a check box that essentially buffs in reverse. Scenario - boxing a raid, using CWTN plugins on all toons. After a wipe (and more prevalent when there are no group spells on TLP), every single cleric will case Aego on person A...
  3. M

    Question - Toons Frozen after Locking on MQ, but not when MQ is not loaded

    I hear about LEM, but don't know what it is. I'll do some research on it.
  4. M

    Question - Toons Frozen after Locking on MQ, but not when MQ is not loaded

    Oh that wonderful mq2react file was the cause. I didn't have a tab in the correct place and was causing a crash, ugh. Thanks, all good now.
  5. M

    Question - Toons Frozen after Locking on MQ, but not when MQ is not loaded

    Thanks Sic - i'll start with the macroquest.ini file. The other overlays I don't have / disable pretty much everything on boot.
  6. M

    Question - Toons Frozen after Locking on MQ, but not when MQ is not loaded

    I had a lock on my toons / PC, so i rebooted with them all logged in. I've been trying to log my toons back in and am freezing up every single time they try to get to the actual zone they are camped in. They oad up like normal, boot out the existing toon in the world, show my toon on char...
  7. M

    IRL - Hello, world!

    I suggest getting started with any of the popular automated systems like CWTN plugins (probably easiest to use for casual IMO, hardest to customize for multi group boxing, if at all possible), RGMercs (I haven't used much, but appearst o be a hybrid of clickable options like CWTN with...
  8. M

    Question - Cleric CH Rotation

    CancelHealIfTargetHealthy: action: /stopcast condition: >- ${Me.Casting.ID} && ${Target.ID} && ${Target.PctHPs}>=92 && ${Me.CastTimeLeft.TotalSeconds}<=1 && ${Me.Casting.Name.Equal[Remedy]} || ${Me.Casting.ID} && ${Target.ID} && ${Target.PctHPs}>=92 &&...
  9. M

    Question - Heal Settings

    You can also add in a react to cancel any heals if the tank is healthy. This happens when two people heal a target at once, the first heal lands, the second heal lands for but essentially 0 hps healed, nad uses al mana. CancelHealIfTargetHealthy: action: /stopcast condition: >-...
  10. M

    Frostreaver 2 groupable MOTM targets? (Frostreaver)

    24 for Tmax with 6 clerics, nice. i was considering trying with 30 toons and 5 clerics myself, this week. Your ability to kill him gives me hope :)
  11. M

    Frostreaver 2 groupable MOTM targets? (Frostreaver)

    My rogues are also out dpsing my monks, which is the opposite i remember. But, my rogues have epic and an avatar or NTOV offhand, whjere monks are just avatar and swap to bare fists with proc.
  12. M

    Frostreaver 2 groupable MOTM targets? (Frostreaver)

    I was wondering about this, the hp pools. I tried the red wtvov dragon, i forgot his name, but called it at like 75%, and it felt like i wasn't doing any damage at all. So, that sort of detered me from trying anything else (like Doze the Cursed). Eeshan ate me up from teh AE's on my dps, so...
  13. M

    Frostreaver 2 groupable MOTM targets? (Frostreaver)

    can do on ledge before his liar, or can invis all the way to his lair. and, autosize your toons to size 1 to hide more, seems to help. You can tell if you are in LOS or not by targeting zland. If it shows an x next the name, then you can't see him (and he can't see you). If a circle, then...
  14. M

    Question - Bow swapping for Avatar proc

    here is another version of the same react, future proof in cae you plan on fightitng Emp in SSRA: AvatarPrimalFistWraps: action: /bandolier activate Avatar condition: >- ${Me.Buff[Avatar].Duration}<60000 && ${Me.CombatState.Equal[COMBAT]} &&...
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