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Recent content by JoeK

  1. J

    Less than two hours from nerf, FUCKING INSANE AA's

    Buy mediocre toon for $100. MAX AA's in 1 hour. Sell newly buff toon for $300 (or more).
  2. J

    Less than two hours from nerf, FUCKING INSANE AA's

    Don't tell me they only nerfed Bone Chips and Small Pieces of Velium rather than the root problem?
  3. J

    BuyAA.mac

    I tweaked the include to include some Events for successful purchase detection (the server can be slow sometimes getting back to you with the fact that the AA was bought and the available AA points needs to be reduced by the purchase price). Also added a SetupSomeVars sub to be called by the...
  4. J

    Seeing Double?

    If you zone in AND back out while someone is in the process of zoning in, they'll see you where you were and in /who until they leave the zone (or succor or whatever). If you zone BACK IN, they'll see two of you. Found this out in Karnors doing the task macros way back when.
  5. J

    Adventurer's stone quest (LDoN) is broken atm?

    For one of my toons, I had to actually buy the Origin AA to find out which zone the server thought was my hometown. As a Half-Elf Rogue, I started in Freeport, but once I bought Origin, it took me to Kelethin. Sure enough, the Adventurer guy in Kelethin got him pre-flagged so that he could...
  6. J

    Traitors easy AA's

    He's probably running the macro too and frozen on the player check that's catching you! If you feel like the risk, make it a playercheck for > 2 instead of > 1 (or write up a way to specifically exclude people you can see are running the macro too from the player check count).
  7. J

    BuyAA.mac

    I found that if you had an AA.INI like this [server_Toon] AA1=Healing Adept|Archetype AA2=Healing Gift|Archetype AA3=Spell Casting Mastery|Archetype with 5 AA to spend, it would loop non-stop on Healing Adept. You would expect it to Succeed on HA1, fail on HA2, Succeed on HG1, then fail on...
  8. J

    BuyAA.mac

    You need a leftmouse before the leftmouseup line. With that addition, this works as long as you have the Tab pre-selected for the AA's you want to buy (i.e. General, Archetype, etc). It doesn't work when you ask it to switch between Tabs. We need a Tab select in there somewhere.
  9. J

    MQ2WorkingAssist

    Yup. Group members are updated to your client every tick regardless, but other pc's and npcs beyond a certain radius only get updated to you periodically. npc's beyond a certain radius get updated every few ticks (but with enough lag that a lot of pullers know the trick to /con before pulling...
  10. J

    MQ2WorkingAssist

    If the MA is not in your group, you should /con him before using this to force the server to send you an update on his current position. Otherwise, you might try to assist from where your client THINKS he is... which might or might not be near where he ACTUALLY is.
  11. J

    Fully Automated Skylance Laboratory Macro

    Updated MQ2Switch in the main post again.
  12. J

    MQ2CSum

    This is working for me. Only difference I see from that above is Animation2, but that ought not to make a difference for CSUM. /*0000*/ unsigned short SpawnID; /*0002*/ unsigned short TimeStamp; /*0004*/ int Heading:16; /*0006*/ int unknown1:16; //?? /*0008*/ float DeltaZ; //...
  13. J

    MQ2Switch

    Updated the one linked in my post 3 back.
  14. J

    Fully Automated Skylance Laboratory Macro

    Switch uses the OP_ClickSwitch OpCode for the switch packet, not the changestate offset. I would have thought that the 6/13 MQ2Switch would still work since the Opcode didn't change. I've updated the attachement in the main post with my current compile. Lemme know if it still gives problems.
  15. J

    Post-Patch Patch inc

    Friday morning at 5 a.m. (PDT), 2006/06/16. 5 hour patch.
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