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Recent content by EvenLessSpam

  1. E

    Stop Using MQ2 in Front of People

    I'm sorry if it came out as a flame, but seriously some people are getting tired of reading threads like these every other month. I'm not bullshitting when I say that someone on some forum somewhere are preaching about "Now we have to be carefull because GM's see and ruin it for all of us". This...
  2. E

    Stop Using MQ2 in Front of People

    Here we go again... Asking people to stop giving out compiles will not get rid of the problem. It's an often elitist attitude and a naive view to think it will be the solution to all that is unholy. Most people know that warping in front of other players will be the fast lane to suspension...
  3. E

    Sins - Sins is not ShowEQ

    This is old old old old old :) If someone is floating those links around now then they're living like 4 years in the past :p It works EXACTLY like MQ2Map for MQ2. It works EXACTLY like ShowEQ. It can't track loots and haven't been able to for many years (since Luclin iirc). Only thing it tracks...
  4. E

    Lusting over the unknown

    There are 2 ways to foil your evil (however immature) schemes: 1. "/setgrav 0" followed by a "/zwarp 2000". Granted this is a bit obvious and will easily get you banned when GM comes by ;) 2. Just stand on top of the big spires.
  5. E

    Good 800x600 UI?

    Ooh. Make it functional, not visual :) a bit eyecandy is good, but not something that takes up space :) Make all elements have nice slim boards like the chatwindow in Infinity Blue. Let bags be like these, or perhaps even without the back gfx at the top (and make button at bottom smaller). I...
  6. E

    Good 800x600 UI?

    Most compact UI, while still having a decent look and decent amount of information, that I've seen would be Infinity Blue. Be aware that the screenshots on the EQInterface for that download actually scared me off to begin with, but I rather like it for my laptop (although 1024x768 resolution). I...
  7. E

    Puzzled about code. Pls help my troubled mind.

    It seems very logical to me. MQ2 macro parser reads/parses inside out. This means that "${Me.CleanName.Equal[${Target.CleanName}]}" will first parse "${Target.CleanName}" then continue to parse "${Me.CleanName.Equal[NotEvenLessSpam]}". The same goes for your enclosing 2 statements inside 1...
  8. E

    wireless networking

    Call me nazi or BOFH or whatever, but I fail to see what this have to do with EverQuest 1? :)
  9. E

    Experienced macro writer WNTD

    I somehow doubt a wizard would cast spells that fades (ie. spells with a duration such as DoTs), nor do I think that the wizard will send any pets on anything :) I'd venture a guess that this is for a Necromancer or maybe a Shaman. Could ofcourse be for Druid, Enchanter and Beastlord (don't know...
  10. E

    Conning on the fly

    This is untested since I just put it together, so use at your own risk (I'm double posting this, both here and in cheats section). |** * Consider.mac * by EvenLessSpam **| #Event Consider "#1# scowls at you, ready to attack -- #2#" #Event Consider "#1# glares at you threateningly -- #2#"...
  11. E

    Does MQ let me see SoS Rogues?

    For example an item with Faerune, then aug that item with See Invis aug. That should supposedly allow you to see SoS rogues out-of group/raid.
  12. E

    RedQuest v5.2 (1/17/07 patch) (broken as of 13 Feb)

    Re: RedQuest v5.0 (1/17/07 patch) Feel free to add MQ2Trek to the compile as well, if you wish. It makes MQ2RWarp and MQ2PiggyZone obsolete (it's just a copy/paste job combining those two with a few extra features).
  13. E

    Looting

    This is what you do.. /target npc /consider *Some NPC scowls at you ready to attack* /ghost on /consider *nothing, no con message* /target corpse TheCorpseIWantToLoot /warp target /loot /ghost return This works very well. Just make sure to do the consider after having turned ghost on, if...
  14. E

    Dranik Loyalists faction....

    Some "little" girls can hit quite hard :p
  15. E

    Request simple mac...

    Here.. See the target line, everything is set there. The "range" is the level range, in this example I've set it to everything between level 40 and 50. The "radius" is how far away from you it should target and attack, in this example I've set it to 200 feet. The "zradius" is how far above or...
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