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You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
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I think you nailed it. For so many of us EQ has been here consistently regardless of what is swirling around IRL. Do your best, it is the most any of us can do.
I like how the Chiefs have embraced the Villain role in true Pro Wrestling fashion. Rowdy Roddy would have been rooting for them. Chiefs win, but are disqualified because the metal folding chair was not an approved prop. Lions claim the belt.
FWIW - None of the CWTN plugins are useless whatsoever. It is exactly the opposite, you can excel with any of the CWTN plugins in any combo. I speak from the exp of trying them all.
Obligatory
Rangers have the Line of Sight, and ranged distance requirements, to use the Archery skill full time. In small rooms with hills it is a headache. If both of those conditions are met, then yes, I prefer it over Zerker.
26 yr old in 1999. I've taken a couple of breaks for 5+ years and come back. This game is truly amazing in the sense that it remains when so much else has changed. Anyone else occasionally make a lap around Crushbone just because you can?
I've used both at Level 120 w/ max AA. Retired my Warrior once the Paladin CWTN plugin was released. For group content the Paladin has a far more valuable skill set. If I was participating in Raid content then I'd consider the Warrior. Hope that helps.
Note - Re-rolling the group Tank means...
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