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A TLP without truebox has thawed (Very Vanilla ready)
Hi all, I'm not sure if this is the right place to post this so please move the thread if necessary.
I'm attempting to write a plugin targeted towards Emu servers. Looting on Emu is tedious and I've been tossing around the idea of writing a plugin to fix some QoL issues I have.
I can compile...
I have the same issue. I figured out my Bard was getting stuck in while loop inside DoWeMed due to these lines:
/if (${MedForceOn} && (!${Group.MainAssist.ID} || !${Group.MainAssist.Sitting})) /varset MedForceOn 0
/if (${Me.Pct${MedStat}}==100 && !${MedForceOn}) /break
Since I am using...
Can we get a /SetItem IgnoreAndDestroy command? 99% of the time when I want to set an item to "ignore" I also want to destroy the one I currently have in my inventory as well. Or is there already a way of doing this that I missed?
For anyone that's interested, I changed my Bard mez routine to the following and it's working for me:
} else /if (${IAmABard}) {
/while (${MezFail}<3) {
/squelch /twist once ${Me.Gem[${MezSpell}]}
/delay 35
/if (${Int[${Target.Mezzed.ID}]}) {
/call...
Sometimes when I use "follow me" or "come to me" one or more of my characters will get stuck running into a tree or wall. They will continue to try and run forwards no matter what I do. The only way I have figured out how to make them stop trying to run forwards is to run "/unload" which...
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