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*shrug* Yeah, maybe so.
In the scenario I was talking about, I was running two groups in one part of the zone. Also in the zone was a third group thousands of units away from me and run by a completely different player, on a completely different network, in a completely different house...
So, something similarly odd happened to me as well. This was back in September.
I was in morell's castle in candyland with two teams of people. The only other people in the zone were on the opposite side on the sand castle isle. What I experienced was normal fighting until the mob I was...
So, it used to be that Mule assist would choose targets in a multi-pull in a pretty standard way. It would choose named above all, then the highest level mobs, then whatever else. Recently however, it doesn't seem to choose the highest level mob any more. This is problematic when pulling in...
The most iconic class/item combo that comes to mind is Pally with Soulfire. There is a lot more from later expansions that are class iconic, but that one was like the first hard quest with a super flashy reward. Its very iconic of the game as a whole for me.
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