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You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
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should probably mention to anyone that's unfamiliar that you need to set client override in eqgame.ini (macroquest release directory) to 1 in order for the compiles to work on emu. by default it's 0 i think and you'll get an incorrect version error (figure i'll state this before someone posts...
yeah that's pretty new - if you warp more than x units it does that and logs it in the zone log of how far you warped to be manually checked for anomally i think. it seems he's starting to catch on that people are hacking on the server; he was pretty oblivious to it for years (i used to warp...
i played on sod for a while, still have a few characters there but i don't play much now. anyways if anyone wants it i'll post the source code and database the server uses. do a search and i think you can find a working version of macroquest for the server with authorization removed. if not i...
hmm.. guide rules were a lot more lax when i played back in the day. gm admin never cared if you were anon or in the middle of a raid zone etc.. i even went and bought all the enchanter spells off vendors as an apprentice guide and no one cared (char was an enc).
guides don't really need to...
that's the main issue with the plugins. people are arrogant and praise them for their utility while blind to the fact that him making $$ is at the expense of the entire MQ community. it brings unneeded and unwarranted attention to the demographic and you'll likely all get nailed harder for less...
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