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Problem - Test compile causes pets not to be recognized - keeps resummoning

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tuiv

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I thought maybe I had set up a group of magicians incorrectly on the latest Test MQ2, as the magicians would keep stating there is no pet and mages survive better with a pet so it would literally keep casting it over and over.

Swapped later on in the day over to a Beastlord I had set up a week ago and as soon as I turned on Kissassist in town with no .ini changes it keeps trying to cast the pet.

Perhaps I am missing something obviously? ><
 
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We do support it as much as possible BUT as treehugindruid pointed outthe test server is the wild west and EQ to come. Because of this we can't spend a lot of time because it may be a new eq feature that we don't know about. If it is an obvious compile error though we might be able to help since it might be a mq2 bug.

Rich (BB code):
/echo ${Me.Pet}
andwith your pet up tells us what it returns
 
Problem - Test compile causes pets not to be recognized - keeps resummoning
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