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Bug - bards are not melee?

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Rich (BB code):
                    /if (${2ndPart.Equal[Caster]} && ${Select[${Spawn[${IniIDList.Arg[${k},|]}].Class.ShortName},CLR,DRU,SHM,BST,ENC,MAG,NEC,PAL,SHD,RNG,WIZ]}==0 || ${2ndPart.Equal[Melee]} && ${Select[${Spawn[${IniIDList.Arg[${k},|]}].Class.ShortName},BER,BST,MNK,PAL,ROG,RNG,SHD,WAR]}==0) /goto :NextCharCheck

Is this intentional?

I know bards are special, but figure this would work for buffing them. Think I also want my shaman to start doing lethargy on bard as well.
 
That is a typo they should be under melee
&& ${Select[${Spawn[${IniIDList.Arg[${k},|]}].Class.ShortName},BRD,BER,BST,MNK
Rich (BB code):
  /if (${2ndPart.Equal[Caster]} && ${Select[${Spawn[${IniIDList.Arg[${k},|]}].Class.ShortName},CLR,DRU,SHM,BST,ENC,MAG,NEC,PAL,SHD,RNG,WIZ]}==0 || ${2ndPart.Equal[Melee]} && ${Select[${Spawn[${IniIDList.Arg[${k},|]}].Class.ShortName},BRD,BER,BST,MNK,PAL,ROG,RNG,SHD,WAR]}==0) /goto :NextCharCheck
 
That is a typo they should be under melee
&& ${Select[${Spawn[${IniIDList.Arg[${k},|]}].Class.ShortName},BRD,BER,BST,MNK
Rich (BB code):
  /if (${2ndPart.Equal[Caster]} && ${Select[${Spawn[${IniIDList.Arg[${k},|]}].Class.ShortName},CLR,DRU,SHM,BST,ENC,MAG,NEC,PAL,SHD,RNG,WIZ]}==0 || ${2ndPart.Equal[Melee]} && ${Select[${Spawn[${IniIDList.Arg[${k},|]}].Class.ShortName},BRD,BER,BST,MNK,PAL,ROG,RNG,SHD,WAR]}==0) /goto :NextCharCheck

KA v8.2.4 updated for this resolution today 06-16-2015

Heads up patch tomorrow... ticket being closed.
 
Bug - bards are not melee?
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