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Very Vanilla MQ2 (Emulated servers)

Vanilla Very Vanilla MQ2 (Emulated servers) 20190717

Download now: Join us with Level 2 access
or earn your way in with RedCents.
Jul 17 2019 by RedGuides
- MQ2Netbots (Woobs) major fixes
- MQ2Autoloot (Plure) Fixed for the new loot message when passing out loot
- Knightlyparse (Knightly) Removed temporarily
-
Jul 17 2019 by EqMule
- Updated for LIVE
-
Jul 15 2019 by RedGuides
- MQ2AutoLoot (Plure) Fixed a bug that would cause MQ2AutoLoot to initialize only during the first login on an account per session.
- MQ2Melee (EqMule) fixed some issues with escape, feigndeath and harmtouch
- MQ2XPTracker (ChatWithThisName) will no longer track wacky max values for AA's
- MQ2DanNet (dannuic) fixed bug associated with high CPU usage, added keepalive with frequency options, and added options for expire and evasive timeouts
-
Jul 15 2019 by EqMule
- Updated for TEST
-
Jul 11 2019 by RedGuides
- MQ2Xptracker (ChatWithThisName, dannuic) Updated to follow new XP formula, improved readability of output, more detailed output
- MQ2AutoLoot (Plure) Fixed bug where no drop items marked destroy won't be destroyed, fixed excludebag issues which allows bags other than
"Extraplanar Trade Satchel" to work.
- MQ2Rez (ChatWithThisName) Correct /rez settings, or /rez status from outputting the invalid rez command output.
- MQ2SQLite (Knightly) Upgraded library to 3.28, add ResultCode TLO (req. exspes) that returns the SQLite Result Code or -1 for an Active Query or -2 for Query Not Found.
-
Jul 11 2019 by EqMule
- Updated for TEST
- Updated for LIVE
- updated for EMU
- Fixed a crash when /echo ${InvSlot[enviro1].Item.ID} - cred report kaen01
-
Jun 22 2019 by EqMule
- Updated for TEST
- Updated for LIVE
-
Jun 20 2019 by EqMule
- Fixed Me.PctExp and Me.PctAAExp
- Fixed /advloot
- Fixed a mq2ic crash. cred: psxoxo
-
Jun 19 2019 by EqMule
- Updated for LIVE
- Added ${Macro.CurSub} returns the name of the current Sub being executed. -cred alynel
- Added ${SubDefined[blah]} it returns a bool if a Macro Sub is defined. -cred alynel
- Previously Added: .CachedBuff[x] to the spawn tlo where x is a spellid if its a number and a spell name if not. It returns a MQ2CachedBuffType.
- Previously Added: .CachedBuff[#x] to the spawn tlo where #x is a buffslot between 1-97. It returns a MQ2CachedBuffType.
- Previously Added: .CachedBuff[*x] to the spawn tlo where *x is a index (buffslots are not sorted). It returns a MQ2CachedBuffType.
- Previously Added: .CachedBuff[^x] to the spawn tlo where ^x is a keyword. It returns a MQ2CachedBuffType.
^x keywords: Slowed Rooted Mezzed Crippled Maloed Tashed Snared and Beneficial
-
- MQ2CachedBuffType has the following members:
.CasterName .Count .Slot .SpellID .Duration
-
- Previously Added: .CachedBuffCount to the spawn tlo. it returns -1 if no buffs are cached for the spawn or number of buffs cached.
- Using CachedBuff to get buff info on targets, group members etc, only requires you to target the entity once. after thats done, buffs are cached.
- The upside is obviously that we don't have to target back and forth constantly.
- Usage: well lets say you are a druid and you want to know if a group members sow buff has worn off, you can just check CachedBuff without having to retarget the group member.
- /echo ${Group.Member[2].CachedBuff[Spirit of Wolf].Duration}

Jun 14 2019 by RedGuides
- MQ2Cast, MQ2Melee, MQ2Medley, MQ2SpellHotKeys, MQ2Twist (pjfry, ChatWithThisName) handle spell fizzle and interrupt messages with links.
- MQ2Melee (alynel, kaen01) Removed keybind settings so customizations in macroquest.ini aren't overwritten
- MQ2EQBC, EQBCS (jimbob) added silent commands Maskoi requested (/bcsa, /bcsaa, /bcsg, /bcsga, /bcst).
- MQ2DanNet (dannuic) fixed zoning losing custom groups, major reworking of observers to be way more efficient
-
Jun 14 2019 by EqMule
- Updated for TEST
-
Jun 05 2019 by RedGuides
- KissAssist (Maskoi, ctaylor22) updated to 11.004, small fixes
- KissAssist EqMule Edition (EqMule) new buff code
- MQ2EasyFind (EqMule) added a fix for stuck spell gems. /unstickgems
- MQ2DanNet (dannuic) changed observer TLO's (and fixed them), removed delay from `/dobs`, fixed major observer frequency bug
- MQ2Melee (Alynel) Change defaults on harm touch, FD, and escape
- MQ2DPSAdv (ChatWithThisName) Fixed crash in SplitStringNonMelee where MobEnd would exceed the size of MobName by ensuring it's within the capacity
of it's container, and false out if it's not.
-
Jun 05 2019 by EqMule
- Fixed a crash in the TEST build.
-
Jun 01 2019 by RedGuides
- MQ2DanNet (dannuic) added zone channel, fixed Version TLO, expanded full names boolean
-
Jun 01 2019 by EqMule
- Fixed Events for text that contain 'x12' tags
- Added Me.BlockedBuff and Me.BlockedPetBuff both return a pSpellType idea cred: chatwiththisname
- Usage: /echo ${Me.BlockedBuff[x].ID} where x is 1-40
-
May 30 2019 by EqMule
- Fixed /dosocial
- Some other stuff I'll documment later.
-
May 29 2019 by RedGuides
- MQ2DanNet (dannuic) fixed null commands, channel commands, group aggregation issues, and added colors
- KissAssist.mac (maskoi, ctaylor22) Major fix in casting and spiffy new debug routines
- BAS.mac (ctaylor22) Barter Auto Seller updated to newest version, h/t kaen01
-
May 24 2019 by EqMule
- BuffsPopulated returns 1 for a empty buff list and a number above 1 if there was some buffs received.
So if you do /echo ${Target.BuffsPopulated} and it returns 1 it means the target does not have any actual buffs, but the list was received (and it was empty).
any number above 1 means the list was not empty...
NOTE: Use ${Target.BuffCount} to get the ACTUAL VISIBLE buffs (BuffsPopulated is BuffCount + 1)
- Some other stuff I'll documment later.
-
May 23 2019 by EqMule
- Added the possibility to login new characters using plaintext credentials, no mq2 login profile needed:
Usage:
/loginchar servername^login^charname^password
AND if you want to stop at charselect don't specify charname:
/loginchar servername^login^password
- Made /quit command work at charselect
- Added a Syntax Error to the parser when you try to parse strings greater than 2048 instead of crashing you.

May 22 2019 by RedGuides
- MQ2Rez (ChatWithThisName) completely rewritten. Fixes safe mode, fixes voice notify, reports who rezzed you and the %.
- KissAssist.mac (Maskoi, ctaylor22) updated, changelog to come.
-
May 22 2019 by SwiftyMuse & EqMule
- Fixed ${Me.SpellInCooldown}
- Fixed some parsing bugs.
-
May 21 2019 by EqMule
- Updated for LIVE
-
May 17 2019 by EqMule
- Updated for TEST
-
May 16 2019 by RedGuides
- *New Plugin!* MQ2Collections (TypePun) allows macro authors to create stacks, queues, maps, and lists.
- MQ2Rez (EqMule) updated
- kissassist1004e15.mac (eqmule version) updated
-
May 16 2019 by EqMule
- Fixed Get Current Mana and Get Current Endurance
- Fixed MQ2Rez spam (yes really this time)
- MQ2Rez will now wait 1/10 of a second before clicking rez.
- Added /rez delay #### parameter where #### is milliseconds.
default is 100 milliseconds.
- Added a /mqchat reset command. It resets mq2 window location in case it got moved off screen.
- All instances of the CSidlScreenWnd constructor has been fixed to use CXStr& instad of CXStr* (because it should be)
Change plugins accordingly.
Examples:
change:
CEQBCWnd(CXStr* Template) : CCustomWnd(Template)
to
CEQBCWnd(CXStr& Template) : CCustomWnd(Template)

change:
class CXStr ChatWnd("ChatWindow");
BCWnd = new CEQBCWnd(&ChatWnd);
to
BCWnd = new CEQBCWnd(CXStr("ChatWindow"));

May 15 2019 by Brainiac
- MQUI XML files may now be loaded from the MQ2 directory. Place them in
the MQ2 directory under uifiles/default, or the name of your ui like you
would in the EQ directory. When loading ui files, MQ2 will check for ui files
in the MQ2 dir before checking in the EQ dir as it did before.

To be clear, this is the search order for ui files:
* <MQDir>\uifiles\<skin>
* <MQDir>\uifiles\default
* <EQDir>\uifiles\<skin>
* <EQDir>\uifiles\default

This lets you store your MQ2 ui files in your MQ2 directory, as well as giving
you the option of storing your MQ2-specific custom uis outside the EQ folder.

- added c++ function: bool IsXMLFilePresent(const char*) for plugin authors to easily
check if an XML file is available to be loaded. This will check all four locations where
a ui file might be stored.
- added command: /reloadui
It works just like "/loadskin <skinname> 1" but with less typing

May 15 2019 by RedGuides
- MQ2AutoLoot (Plure) /autoloot barter will now only try to sell to people using an exact match.
-
May 15 2019 by EqMule
- Updated for LIVE
-
May 14 2019 by RedGuides
- MQ2Nav (brainiac) Fix for potential floating point error when parsing strings in other plugins
- MQ2Main (EqMule) update for debugging, changelog to come.
-
May 14 2019 by RedGuides
- MQ2TributeManager (wired420) Now checks both group and raid (x3) main assists for named targets when deciding to turn tribute on and off.
- MQ2Main (EqMule) update for debugging, changelog to come.
-
May 10 2019 by RedGuides
- Fix for xtarg on ragefire & lockjaw - Redbot
- Critical update for crashes, changelog to come. -EqMule
-
May 09 2019 by RedGuides
- MQ2TributeManager (wired420) Can now set tribute manager to turn tribute on during named fights.
Once you are no longer targeting a named NPC and the timer is close to running out it will turn it back off.
-
May 09 2019 by Brainiac & EqMule
- Multiple stuff
- MQ2MoveUtils.cpp needs the following changes: (it's already updated in builder)
#include "../MQ2Plugin.h"
to
#include "../MQ2Plugin.h"
#include <fenv.h>
AND
float diststuck = strtof(szTemp,NULL);
to
fesetround(FE_TONEAREST);
float diststuck = (float)atof(szTemp);
-
May 07 2019 by EqMule
- Updated for TEST
- Events are not caught for system messages anymore.
-
May 07 2019 by RedGuides
- *NEW PLUGIN* MQ2Twitch (EqMule). Chat with Twitch users while you stream, directly from the EverQuest client.
-
May 02 2019 by Brainiac
- Fixed the CXWnd__IsActive_x offset
-
May 01 2019 by EqMule
- Fixed a crash in /caption anon on
- Fixed a crash in /unload
-
Apr 30 2019 by RedGuides
- MQ2DPSAdv (ChatWithThisName) Update to remove "You" from being displayed instead of yourself when dealing damage.
-
Apr 30 2019 by EqMule
- TBL plavceholder info will again display correctly on the targetwindow if you use mq2targetinfo.
- Changed a bunch of stuff, plugin authors you have until next patch to update your plugins.
No more direct access to the window struct members in prep for moving to classes.
From now on call functions to get/put data out/in:
Example: too many to list see CSW struct.
I'll list 4 examples: previously pWnd->XMLIndex now: pWnd->GetXMLIndex()
previously pWnd->dShow==false now: pWnd->IsVisible()==false
previously pWnd->dShow = true now: pWnd->SetVisible(true)
previously SetCXStr(&pWnd->WindowText,"blah"); now pWnd->CSetWindowText("blah");
previously GetCXStr(pWnd->WindowText,szOut); now GetCXStr(pWnd->CGetWindowText(),szOut);
- Added .NoExpendReagentID to the Spell tlo.
Usage: /echo ${Spell[Burst of Fire].NoExpendReagentID[x]} where x can be 1-4
This returns the ID of the needed Reagent you have to have in your inventory but will not be spent.
-
Apr 22 2019 by RedGuides
- MQ2AFNuke (Jimbob) Fixed Mage and Wizard Dissident spells.
-
Apr 22 2019 by EqMule
- Updated for TEST & LIVE
- Find Item Window is now displaying merchant sell prices.
- Added sorting to find item window for the sell value column
- Added sorting to find location window for the distance column
- Fixed .NewStacks
- Fixed a autologin bug
-
Apr 20 2019 by EqMule
- Added Colors to Quest items and Tradeskill items in the FindItem Window list.
Yellow=Quest
Magenta=Tradeskill
(No this is not configurable, I might add an option later.)
-
- Added a Value(Price) column to the FindItem window.
- Enjoy marking items for sale in the FindItem Window.
Usage: mark some items while you have a merchant open, then click the Sell Marked button.
Still Todo: display real merchant price instead of item value.
Maybe add sort functionallity to Price column.
-
Apr 19 2019 by EqMule
- Updated for TEST
- Updated for LIVE
-
Apr 18 2019 by EqMule
- Added ${EverQuest.ValidLoc}
Usage: /echo ${EverQuest.ValidLoc[123 456 789]}
it returns true or false if the X Y Z location in the world is a valid player location.
in other words: can I go to this loc or is it inside a wall or a mountain or a tree or whatever invalid location?(those locs will return false obviously)
-
- Fixed the ZoneGuideManagerClient class.
-
Apr 17 2019 by RedGuides
- MQ2Nav (brainiac, dewey2461) 1.3.1 update includes: option to face backwards, fix path too long issues, other fixes
- MQ2DanNet (dannuic) updated to version 0.75, added some guards against crashing while crashing
- MQ2Profiler removed for maintenance.
-
Apr 17 2019 by EqMule
- Updated for LIVE
- Previous updates see Apr 12 2019 by EqMule entry below.
- Added more anonymizing to chat when using /caption anon - chatwiththisname
- Moved advloot checkboxes dynamically to not cover fuse item button on mq2itemdisplay window - chatwiththisname
-
Apr 14 2019 by brainiac
- Fix crash/freeze from starting macro from within another macro
-
Apr 12 2019 by RedGuides
- New Plugin! MQ2ShellCmd (Knightly) Allows you to issue a shell command from within EQ. The process that is spawned
is independent and will run even after EQ closes. This plugin can be used within other plugins and macros.
- MQ2FeedMe (ChatWithThisName) Added several commands for autofeed & autodrink, fixed issue so bards can eat too.
- MQ2DPSAdv (ChatWithThisName) All names can be anonymized in the DPSAdv window, handy for streaming.
- Fish.mac (LurkMcGurk) Now works with most fishing poles in the game.
- EQBCS.exe (jimbob) fixed the escaped character issue, if there are any new problems please let us know.

Apr 12 2019 by EqMule
- Updated for TEST
- Updated for LIVE
-
- In preperation for next weeks live patch the following offsets has been removed:
pinstAggroInfo_x
pinstAuraMgr_x
pinstEQItemList_x
pinstMercAltAbilities_x
pinstRealEstateItems_x
pinstCTargetManager_x
pinstCTextOverlay_x
pinstEQObjectList_x
- All of the above offsets are no longer static in the client so I have replaced them with
calls to the proper Instance/Get functions instead.
-
- Plugin authors, you need to make a few changes to access some SPAWNINFO members from now on:
(don't change any other struct members if they happen to have the same name!)
All instances of ->SpellCooldownETA needs to be changed to ->GetSpellCooldownETA()
All instances of ->spawneqc_info needs to be changed to ->GetCharacter()
All instances of ->ManaMax needs to be changed to ->GetMaxMana()
All instances of ->ManaCurrent needs to be changed to ->GetCurrentMana()
All instances of ->EnduranceMax needs to be changed to ->GetMaxEndurance()
All instances of ->EnduranceCurrent needs to be changed to ->GetCurrentEndurance()
All instances of ->Zone needs to be changed to ->GetZoneID()
-
Mar 29 2019 by RedGuides
- MQ2MoveUtils (ChatWithThisName) allow custom window resize, title, remove transparency
- Mq2EQBC (ChatWithThisName) Window to remove transparency, allow resize, apply border and title
-
Mar 29 2019 by EqMule
- Added /travelto command for mq2easyfind
Usage: /travelto "Surefall Glade"
It will ty to use zone guide connections to get there no matter where you are when you issue the command.
- Updated kissassist1004e15.mac
-
Mar 29 2019 by EqMule
- Fixed MQ2Autologin
- Added .SelectedItem to the Merchant TLO
it returns the currently selected item in the merchant window as a pItemType
-
Mar 26 2019 by EqMule
- Fixed multiple problems in arrayclass.h due to client changes.
-
Mar 23 2019 by RedGuides
- MQ2Heals (jimbob) Fixed duplicate HotHeals, added Druid & Shaman AA heals, updated xtarget code.
-
Mar 23 2019 by EqMule
- GetAACastingTimeModifier has been renamed to GetCastingTimeModifier (because it is)
- GetCastingTimeModifier and GetFocusRangeModifier has been changed to deal with a ctd.
- All plugin that call these needs to be changed, search for them and see how I fixed it in core.
- No plugins should call the EQ_Character1::GetCastingTimeModifier and EQ_Character1::GetFocusRangeModifier directly
- ALWAYS call the wrappers in mq2inlines. (well you can continue calling them directly but good luck with the crashes)
- Fixed crashes in the spell tlo members .MyCastTime and .MyRange
- CONTENTS member ItemType has been renamed to RefCount
- This member should never ever be set or changed manually in plugins,
- it's an internal eqgame counter, if you mess with it you are going to screw up checksums and get disconnected.
- MQ2Cast needs to be updated look at the builder global version if you need help.
-
Mar 18 2019 by EqMule
- Fixed a bug when doing /ctrl /itemnotify and OpenContainer needed to be called
- Added Make Me Leader to mq2targetinfo rightclick on group member menu
-
Mar 16 2019 by RedGuides
- MQ2Heals (jimbob) Added "Dissident Blessing" to cleric spells
- MQ2AFNuke (jimbob) added "Dissident Companion" to mage spells
- Zones.ini (saar) added gnome mountain ;)
-
Mar 16 2019 by EqMule
- Updated for TEST
-
Mar 14 2019 by EqMule
- Fixed a crash when doing: /echo ${Window[MarketplaceWnd].Child[MKPW_AvailableFundsUpper].Text}
- Fixed ${Math.Abs} - SwiftyMUSE
- Fixed CWChatOutput crash in mq2spawns
- Fixed CWChatOutput crash in mq2spellsearch

Mar 13 2019 by EqMule
- Updated for LIVE

Mar 13 2019 by RedGuides
- Giveitems.mac (toadwart) Adjusted to allow giving nodrop quest items to npc's per Godsfshrmn's feedback.

Mar 06 2019 by RedGuides
- Giveitems.mac (toadwart) Added 5 new/expanded functions or additional options to
the existing functions. Give to: NPCs, bankers, PCs
- MQ2Nav (brainiac) various fixes from march 2nd
- MQ2DPSAdv (chatwiththisname) crash fixes and accuracy updates

Mar 06 2019 by EqMule
- Updated for TEST
- All instances of CWChatInput has been changed to CW_ChatInput due to a client change.
- All instances of CWChatOutput has been changed to CW_ChatOutput due to a client change.
- If your plugin uses these, YOU need to change these as well.
- Plugins affected: mq2eqbc, mq2irc, mq2moveutils

Feb 22 2019 by RedGuides
- MQ2Netbots (Woobs) Some stacking fixes for NetBots

Feb 22 2019 #2 by EqMule
- Updated for TEST

Feb 21 2019 #2 by EqMule
- Fixed /ranged crash, yes really this time. It got another parameter, don't know what it is.

Feb 21 2019 by RedGuides
- MQ2Nav (brainiac) updated to 1.3. Off-mesh connections, new nav command line options, nav from MQ2Map with a click, path planning improvements,
and many major enhancements and bugfixes. See the changelog on github or the redguides resource for more.

Feb 21 2019 by EqMule
- Fixed the spawninfo struct this means most weird crashes in mq2main and all kinds of plugins like mq2heals,mq2posse etc are now fixed.
- I will realign address comments for it later in practice it works.

Feb 20 2019 by RedGuides
- MQ2AutoLoot (plure) Made it so /autoloot sell/buy/deposit/barter will still work when the plugin's looting functionality has been turned off

Feb 20 2019 by EqMule
- Updated for LIVE
Feb 15 2019 by EqMule
- Updated for TEST
-
Feb 14 2019 by SwiftyMUSE & EqMule
- MQ2ItemDisplay fixes:
Crash bug for ${DisplayItem} and fix to handle display of links via raid/group/tells.
Feb 13 2019 by RedGuides
- MQ2AutoLoot (plure) will now use greed instead of need. Fixed 5 loot bugs, latest tests with @dreamflux show no issues.
- MQ2TributeManager (wired420) Now works correctly even after reload.

Feb 13 2019 by EqMule
- Updated for TEST
- Updated for LIVE
- Fixed a couple bugs.
Feb 08 2019 by RedGuides
- MQ2Melee (s0rcier) added tbl zerker disc - from saar's input! thanks
fix 2 hand bash on test/live

Feb 08 2019 by EqMule
- Added /convertitem to mq2itemdisplay
- Example: /convertitem Wishing Lamp:
Feb 5 2019 by RedGuides
- MQ2Melee (s0rcier) down/holyflag=3 parse when no macro running. increase down/holy shits to 90. stickmode=2 (disable sticking)
Updated Immobile flags to return false for a litte after being summoned
- MQ2Rez (s0rcier) Added missing command to be executed when you got rezzed! removed rezz sickness check
- MQ2IniX (s0rcier) For macro authors. Writes Key=Value to [Section] of FileName

Feb 05 2019 by EqMule
- Fixed a bug in /unload
- Misc Stability fixes all over the place.
- Fixed a nasty stack overflow crash in mq2log
Jan 31 2019 by RedGuides
Updated to mirror current live build, see live changelog for the full history.
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