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You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
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What's New: -Client & Host now have event triggering! You can toggle this on and off in their associated windows. Event triggering allows you to set up pre-determined triggers to look for which are pulled directly from your log file via a reverse seek to end so it's instantaneous and your log size is irrelevant! Clients can now automatically do X action when X thing happens in-game and Host side can automatically have a button trigger in the exact same way!
-Event Triggers checkboxes & associated fields added to Client & Host window.
-Trigger on event? checkbox & associated fields added to the "Advanced" section of the Add Button window.
-Client now has 2 new windows, Triggers & Add Triggers, associated with the new trigger system.
Bug Fixes: -Fixed a bug where host-side triggers fired multiple times.
-Fixed a bug where our OnLogChanged method was being called too many times.
-Fixed a bug where the Client would throw a Out Of Bounds exception for updating our relay message element due to there being no visual children on the element yet.
-Fixed a bug where the MainWindow wouldn't close after validation.
-Fixed a bug where the version notifier sometimes wasn't properly formatted.
Update Video:
Documentation will be updated accordingly, thanks guys!
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