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Utility EZInventory 03/08/2026

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〰️Commits​


Modified the UI to more of a "launcher" view rather than the full UI at start.

Search bar from launcher now automatically opens "All Characters" window
(904cf9d) ~psatty82
Class Filters reapplied
(9f3b7ed) ~psatty82
Imanim adds
(53f1284) ~psatty82
Main Loader clean up
(65eaa21) ~psatty82
Filter Equipped Items in Visual Tab
(41435cc) ~psatty82
Additional Improvements
(641c094) ~psatty82
Modernizing the UI
(fc9906c) ~psatty82

〰️Commits​


Added nil check to name sorting to avoid crashes
(f6cccaf) ~psatty82

〰️Commits​


Speculative update to see if we can refresh data faster when making trades/inventory data changes.
(a4e1669) ~psatty82

〰️Commits​


Updated pick up logic to pick up stacks from bank slots.

Expanded Right Click context menu to be accessible from within the bank tab
(066a0ae) ~Andy Cavalletto

〰️Commits​


Added support for top level inventory searches
(ac61ce3) ~andude2

〰️Commits​


Fix pick up logic so we're not giving bots the shirts off our back
(34b0cb4) ~andude2

〰️Commits​


Added Item Assignments - right click to assign items (from All Characters Tab) to specific peers. From there, "clean up inventory" or click the Assignments Tab to Execute trades. Will initiate and queue the trades across all peers for that item
(8461643) ~andude2

〰️Commits​


Fixed class filtering
(4545382) ~andude2

〰️Commits​


Single Target Trades fixed from All Characters Tab
(b49c446) ~andude2
Fixed Multi-Trade functionality after refactor (You can multi-trade again!)
(b3d6fe6) ~andude2

〰️Commits​


Fixed C++ Stack Issues for imbalanced calls during window minimized states
(5c9382f) ~andude2
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