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Aggro Watch 2.1

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aggrowatch​

A compact MacroQuest Lua script that displays a real-time count of nearby NPC mobs grouped into three distance bands, with color-coded threat indicators and progress bars.



What it does​

Every 250 ms, aggrowatch queries SpawnCount for live NPCs (excluding pets) at three radii and breaks the results into exclusive rings so the numbers don't double-count:
BandRadiusColour
Melee≤ 14 unitsGreen → Orange → Red
Close15 – 40 unitsYellow → Orange
Mid41 – 100 unitsBlue

Each band shows:
  • A text line with the exact count
  • A horizontal progress bar scaled against the total mid-range count
A summary line at the bottom shows the total NPC count within 100 units.

Melee colour thresholds​


CountColour
0Green
1 – 2Orange
3+Red




Commands​


CommandEffect
/lua run aggrowatchStart the script
/aggrowatchToggle the window on/off

The window is AlwaysAutoResize and can be dragged anywhere on screen. Closing the window via the X button stops the toggle but leaves the script running — use /aggrowatch to bring it back.



Notes​

  • Only counts NPC spawns with nopet — player characters, pets, and mercenaries are excluded.
  • Counts are exclusive per ring (melee count does not include mobs already counted in close or mid).
  • The script exits cleanly when the Character Select screen is detected.
Author
Joakhan
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2
First release
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Latest updates

  1. rename zip

    Aggrowatch-master to aggrowatch
  2. Update overview, and remove use of mq.cmd('/echo...

    Thanks Sic for the pointers.
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