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  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Recent content by SpecialEd

  1. SpecialEd

    Release Alert Master

    change that line to math.floor(pc.Distance() or 0)
  2. SpecialEd

    Release Lootly

    Are diamonds setup in the loot ini or the lootly ini? I would double check that you are using the right loot file (the startup message should say which one is active). If that doesn't turn up anything, turn on debug /lootly log debug - it should tell you more about why it leaves items.
  3. SpecialEd

    Release Alert Master

    https://www.redguides.com/community/threads/alert-master.77146/page-2#post-475400
  4. SpecialEd

    Release Alert Master

    SpecialEd updated Alert Master with a new update entry: update Read the rest of this update entry...
  5. SpecialEd

    Release Lootly

    It should just loop through the group - can you turn on logging for the ML and recreate the scenario?
  6. SpecialEd

    Release Lootly

    You have something (mac/lua/holy/down/react) trying to run a command "item sell" - lootly shouldn't be trying to run sell commands unless you run the bind.
  7. SpecialEd

    Release Lootly

    You can write a short lua script with an event to watch for when you sell things and auto add them with /setitem sell <item name> - I don't want selling to modify my loot file.
  8. SpecialEd

    Release Lootly

    Is this toon the master looter as well?
  9. SpecialEd

    Release Lootly

    I'm not really sure - if your normal bags fill up and all you have are TS slots (for non TS items), it's going to get stuck with items on the cursor. Maybe setup a LEM trigger for the "no room" message and have it beep at you?
  10. SpecialEd

    Release Lootly

    It looks like you have things configured to save 3 slots (the default) + 128 excluded bag slots for a total of 131 save slots. Because your free inventory is less than the configured save slots, it skips looting for those toons.
  11. SpecialEd

    Release Lootly

    May need to turn logging on for whoever the driver is - /plugin mq2log - it should generate a server_charnacter.log file in logs folder.
  12. SpecialEd

    Release Lootly

    Is the issue save slots or the edit* note? Either way, turn on debug and post the appropriate section of your log after editing your character names out.
  13. SpecialEd

    Release Lootly

    Lootly has a lore check - turn on debug and see what it says about this scenario.
  14. SpecialEd

    Release Lootly

    Add a new tag and implement your custom logic in the script.
  15. SpecialEd

    Release Lootly

    Turn off advl / apply filters (for everyone) when using lootly
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