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Recent content by piattnd

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    Problem - mq2nav Crashing Macroquest (EMU) in specific zones which happen to have large navmesh files

    Just an update on this. I deleted the navmesh files for the problematic zones and confirmed I no longer crash. I have begun the process of generating some very stripped-down navmesh files and have posted for suggestions in the MQ2Nav discussion page.
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    Plugin - MQ2Nav Release Thread

    Navmesh noob here. I am trying to resolve and issue I see on my private Emu server where MQ2Nav crashes due to the large size of the navmesh file (at least that’s what I have gathered so far). I was able to regenerate a much smaller (and definitely not great) navmesh file for the zone and the...
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    Problem - mq2nav Crashing Macroquest (EMU) in specific zones which happen to have large navmesh files

    Just for kicks, I tried copying over the same files in my live Macroquest folder into my Emu Macroquest folder and confirmed I have the same issue.
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    Problem - mq2nav Crashing Macroquest (EMU) in specific zones which happen to have large navmesh files

    Yeah, I tried going to https://mqmesh.com/kunark.php and grabbing those mesh files. I also tried regenerating the navmesh via the generator that ships with macroquest. Definitely struggles to function once the navmesh is fully generated (gets super choppy), but both the downloaded version and...
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    Problem - mq2nav Crashing Macroquest (EMU) in specific zones which happen to have large navmesh files

    So I seem to have narrowed this down to mq2nav and I believe the problem has to do with zones that have really large navmesh files. To set some context: - This is on an EMU server - Zones confirmed having this issue are The Burning Woods (navmesh is 89.82MB) and The Warsliks Woods (navmesh is...
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    Plugin - MQ2Nav Release Thread

    Ahh yeah you're right, it is "Next" :). Been a while.... I'll take a look at that patch. Thanks!
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    Plugin - MQ2Nav Release Thread

    Hey there folks. I'm running macroquest2 on an emu server and I've noticed a few times now that mq2nav is failing to load the mesh due to being out of memory. Is this a known issue? I seem to be able to get it to work again by restarting EQ.
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