• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->

Recent content by moonst

  1. moonst

    Question - Conditions question

    sweet ok thank you
  2. moonst

    Question - Conditions question

    how do you write a condition stating ---- if this spell & this spell are not ready then cast this spell plz and thank you
  3. moonst

    Question - Conditions question

    ok I guess a better question would be what command is changing the targets? in mez section i looked over it a bit last night and couldn't find it. I mean its not really a the root aspect im looking its the punting and aggro dropping ability they do. So holy would work too cuz its an oh shit...
  4. moonst

    Question - Conditions question

    is there a condition in which we can target a mob that is not the main assists target? so as i am looking at it more and more i would actually need to write mini macro as a condition lol basically would be in ae section once x amount of targets are in radius it would target one that is not the...
  5. moonst

    Question - Conditions question

    welp lol not as easy as adding ranger to the mez list lol lots of conditionals and such needed to put him in there and not sure if it would work since it would be clearing aggro and dropping the target. I wich i could write it into the ae settings would be best placed there to punt mobs out but...
  6. moonst

    Question - Conditions question

    kk thnx for all the help
  7. moonst

    Question - Conditions question

    I cannot for the life of me remember which program it is i can use to make reading those files easier
  8. moonst

    Question - Conditions question

    what if you were to put it into the aoe section does it have xtarget for that and if so how does it number the targets? or would they have same number as it shows in the extended target window? so i could write it up somthing like AE7=Blusterbolt|3|mob|"then target number" Ive tried using the...
  9. moonst

    Question - Conditions question

    Yeah its working like a charm now i need to clean it up but it opens a ton to writing cond, for everything else i just dont know how to get it to look at the extended target window or even what part of the ini i would put that under like i would love to write in a condition that if say 4 mobs...
  10. moonst

    Question - Conditions question

    I dont know how to do the code box thing but to be simplistic would it be easier and get the result that i want? DPS7=Elemental Arrow|99 DPSCond7=!${Target.Buff[Volatile Arrow].ID} && !${Target.Buff[Glacial Arrow].ID} DPS8=Glacial Arrow|99 DPSCond8=!${Target.Buff[Elemental Arrow].ID} &&...
  11. moonst

    Question - Conditions question

    hrmm ok ill check reason i ask is becasue it is still fireing all three on target when i only want one of them per target or one of them on a target at once
  12. moonst

    Question - Conditions question

    ok i might have done this wrong im trying to get them to fire off only if the target does not have any of the other debuff DPS7=Elemental Arrow|99 DPSCond7=${Target.ID} && ${Range.Between[1,99:${Target.PctHPs}]} && ${Target.BuffsPopulated} && !${Target.Buff[Volatile Arrow].ID} &&...
  13. moonst

    Question - Conditions question

    so if its a debuff mq2 will still see it as a buff? or does it need to be listed as debuff?
  14. moonst

    Question - Conditions question

    Thank you for the reply I have checked lol and im using the 110 ini for ranger but no conditions =/ anyways im trying to learn so i can possibly make kick ass ini and post em here =P
  15. moonst

    Question - Conditions question

    I read through the conditions page but its a little confusing any help would be awesome
Back
Top