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The macro appears to do the check correctly and cast when within the parameters. Now it doesn't seem to end.
I don't understand what "/while (1)" does?
Sub Main
/declare x int local
/while (1) {
/for x 0 to 5
/target ${Group.Member[${x}]}
/delay 2s...
No, I am not level 2.
I have managed to compile the openvanilla and got some stuff setup. I just managed to get my macros going and decided to call it a night. But I should be all up to date now on mq.
I will be trying your suggestions tomorrow, ChatWithThisName
I think this will help me on my journey.
forgive me for asking this but i attempted to use an mqnext/mq and it just crashes my rof2 client. I obviously didn't want to spend money just to find out that it doesn't work with my client. what clients does it work with?
I did.
is it ok to ask a yes or no question to get confirmation or did i break some rule that i missed in the rule book? if it's not ok then i am sorry to bother you.
just to be clear it looks like what you linked is for live and test and not for a random emu server that i am on. but again if...
Thank you for the reply! I feel a bit dumb asking this since I am sure it's simple issues so thank you for being kind in your reply.
Since I have never really made macro's i just got mqemulator's basic version of mq2 for rof2 client to test some macro creations. I have used redguides and kiss...
I have been getting back into eq and mq2. I am just playing on a personal eqemu server with some friends and trying to 3 box. Currently I am trying to create a macro that checks for clarity and the amount of time left and if it fits in that window or they don't have the spell it should cast.
I...
A lot of the time when I'm using ka I have some form of levitate on. Is there a way to force your toon, puller specifically, to always return to the straight ahead or 'home key' look instead of dropping down and following the terrain?
think gyrospire beza where you could fall off the side if you...
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