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You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋
A TLP without truebox has thawed (Very Vanilla ready)
I've always adjusted the in-game map "normal" and "Faded" Alpha setting as it is hard to see sometimes, but it is there. Another situation could be tour pull radius is the same as your "camp radius making it overlap but you should still see the straight angle degree lines from your point to the...
Hey, Try making your camp and use "Hunter Tank" have the others in grp use chase. start with a small-med size camp circle and expand as u see fit. Works pretty decent in CoV and really helps when the named roots you as your grp will fight at that spot and not watch you die from afar waiting for...
Question, is there a way to have the chars using the cwtn plugins to not sit down between pulls? They can be at 100% and still sit between pulls. It's making it very obvious to whoever is looking
Did we get an answer or a fix for the sk dps.. I have checked gameparse as well and shows that my 116 sk 40k aa is doing 55k dps doesnt seem right....... All i have seen in this was "patch" and a link to a macro.. havent seen an answer.. did I miss it in another post?
Hi All,
New to all this but loving everything so far. My issue is this... In Misty with the acorns.... They are showing "Drop11125/1, Drop11125/2. and up. My question is this, Is there a generic way to place into spawns to which it will grab anything marked with the initial "Drop11125"? I have...
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