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Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
I'm trying to get to a specific point on the map using /nav loc and when i get there "do things".
The problem I'm running into is I don't see a way to know when the current /nav command is complete. I'd tried checking currently loc vs desired loc but since the desired loc is a float to 2...
That video was very helpful. I think it not actually a mesh issue but an issue with MQ2Melee. It looks like MQ2Melee is abandoning the nav route and trying to walk through a wall.
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