• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Recent content by knervous

  1. K

    Plugin - MQBrowser

    Last update on this plugin probably for a long time - getting to a point where it's time to prioritize real life for a bit ;) The plugin itself is at a very usable state and all repos are up to date for anyone to try using. The last bit of work I completed was for the Advanced Map, which I think...
  2. K

    Plugin - MQBrowser

    Continuing to update, been making headway on the live zone viewer feature, what I’m calling Advanced Map. Pretty weird seeing basically two EQs being rendered haha. Been a time sink but a fun endeavor. Waiting on a feature from brainiac to implement the launch to browser from item display...
  3. K

    Plugin - MQBrowser

    Here's an update on a proof of concept for the MQ Dashboard page. I want to be able to show live spawn data not on the 2d map but on the actual zone mesh, have NPCs be filterable and searchable from within the web view, etc. There's a live demo for the zone viewer as well...
  4. K

    Plugin - MQBrowser

    Very very cool, really exciting seeing that working on other machines. Very much appreciate the feedback, that's exactly the response I was hoping to get. I'm open to all suggestions for improving the experience. To address these one at a time: - 0x0 body dimensions on first render: I should...
  5. K

    Plugin - MQBrowser

    Added, you should be able to pull latest and give that build a shot. Curious as well to see if it will build out of the box. I’ll get around to those warnings eventually too :)
  6. K

    Plugin - MQBrowser

    Oh that was gitignored by accident actually those libs aren’t that big, I’m going to add them to the repo. Will be up today. Brainiac is right you either need to build cef or use a binary distribution and build the wrapper. I plan to just include the lib in the repo.
  7. K

    Plugin - MQBrowser

    It's based on mqnext, forgot to mention that.
  8. K

    Plugin - MQBrowser

    Thanks all! Working on some QOL stuff like creating a PluginInterface for MQ2ItemDisplay to let Browser add a button to direct link from an item into the browser, same way it execs an external browser to lucy.allakhazam.com. Same with MQ2TargetInfo. Here are the repos: Plugin...
  9. K

    Plugin - MQBrowser

    I've got a plugin in the works that I'd like to share with y'all - an embedded browser in EQ. Welcome any interest in people who want to beta test or any feedback, happy to give more info i.e. source via DM! Here's a demo video:
  10. K

    Plugin - MQ2Node - Evaluate and run macros in JavaScript

    Another big update here - got a lot more wired up like event listeners in the code, e.g. spawn/despawn/zone listeners. Also wrote a lot of utilities and have an example macro killing stuff in NQ forever. Here's a longer demo video I made: @Wink- Here are some example JS utilities that use...
  11. K

    Plugin - MQ2Node - Evaluate and run macros in JavaScript

    Nice big update here... Have a repo currently a WIP for all the code for anyone to check out: If anyone wants to actually try this build let me know I have a few bugs and QOL to iron out but a lot of features will be ready soon. https://gitlab.com/knervous/MQ2Node Also managed to get...
  12. K

    Question - Headers for ROF2 build

    Hey all, I see that ROF2 is supported with the distros provided from veryvanilla and it's a preproc option for in MQ2Main.h ... I have a version from 2013 that's nowhere near compatible and was wondering if anyone has a set of (emu).h files that would work with ROF2 they'd be willing to share?
  13. K

    Plugin - MQ2Node - Evaluate and run macros in JavaScript

    Going to use this thread as a dumping ground for updates on this for whoever's interested if that's ok - mods let me know if not. Finished mapping the _SPAWNINFO struct this morning which should apply to many places that use this, right now just hooked up to my own char:
  14. K

    Plugin - MQ2Node - Evaluate and run macros in JavaScript

    Awesome, yeah this is a work in progress that I would eventually like to publish. Eventually I'll be at a point where I'd consider it "shippable" and then continue to add features. Right now I have working: - Executing scripts right from the Macro directory via /node macro.js - Stopping...
  15. K

    Plugin - MQ2Node - Evaluate and run macros in JavaScript

    Hi everyone, first time poster here, been sitting on this idea for awhile... I've spent a lot of time writing scripts on the MQ2 language which I've grown to love and hate. JS is my go-to language to spin things up quickly and the NodeJS runtime has become very mature and feature rich over the...
Back
Top
Cart