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  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Recent content by KingArthur

  1. K

    Release (YALM) Yet Another Loot Manager

    @fuddles Hi Fuddles, I know it's been quite a while, but I still like this script's idea very much. Can we get a items.db file update for SOR expansion please?<3
  2. K

    Release AlphaBuff - The Ultimate Buff & Song Windows

    I really love this script and have been using it since day 1, and I can also confirm this, it will drop my fps 10-20 though. But I just live with it:hfive: P. S. I've been using several other lua UI scripts, such as Boxhud and myself written ones. I've tested by run/stop them one by one, only...
  3. K

    Plugin - MQ2Wizard

    You guys should check Sancus's NOS Wizard Guide and do more parse, no claws in ITC mode is correct no doubt.
  4. K

    Release (YALM) Yet Another Loot Manager

    Absolutely my favorite looting script, the customized conditions is a game-changer in terms of looting imo.
  5. K

    Release (YALM) Yet Another Loot Manager

    Thank you sir for the hardworking!! Somehow the collectibles of LS seems not included into the new db file yet:)
  6. K

    Release (YALM) Yet Another Loot Manager

    I've noticed that your toon file is a bit different from mine regarding on structure, even they should be same effect though. Mine was like: return { ['settings'] = { unmatched_item_rule = { setting = 'Keep', }, }, ['items'] = {}, ['save'] = {}...
  7. K

    Release (YALM) Yet Another Loot Manager

    @Cannonballdex btw, do you tried this on the LS content plz?
  8. K

    Release (YALM) Yet Another Loot Manager

    Though the structure seems the same, but still a big thanks and I will try this later(one rule with one condition of item and maybe the condition name should be the same as the rule name?)
  9. K

    Question - How to avoid comparing nil with a number crashes

    math.floor(target.PctHPs() or 0)
  10. K

    Release (YALM) Yet Another Loot Manager

    Well, looks like all LS item can't return the correct value of conditions...
  11. K

    Release (YALM) Yet Another Loot Manager

    Dunno if this is still been actively maintained, but I just could not get this work again. What I want to do is ignore basically collectibles, keep TS/Quest stuff. And here is my rules under my config/yalm.lua, ['rules'] = { ['Farm'] = { ['category'] = ''...
  12. K

    Release Alert Master

    I noticed that Alert Master brought a significant FPS drop on my client, from 60fps (framelimiter on) to 15fps. And after I commented out mq.imgui.init('DrawSearchWindow', DrawSearchGUI) then the fps lag gone but also the lovely GUI gone too
  13. K

    Release Alert Master

    the remindnpc command could be very useful, somehow it's not working atm.. I tested /am remindnpc #, it showed results in mq console but it was not actually working. there was no repeat reminders for npc spawns
  14. K

    Release Alert Master

    Thank you for the updating, though one minor issue on the UI, when /am status, it should shows "remind #min" instead of "remind #s" since /am remind # is set the time interval by second not minute
  15. K

    Release XTarget Xtended

    Fantastic UI, I love it thank you Lisie. But can we add one more column that show each XTarget's aggro holder please?
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