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You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋
A TLP without truebox has thawed (Very Vanilla ready)
@fuddles Hi Fuddles, I know it's been quite a while, but I still like this script's idea very much. Can we get a items.db file update for SOR expansion please?<3
I really love this script and have been using it since day 1, and I can also confirm this, it will drop my fps 10-20 though. But I just live with it:hfive:
P. S. I've been using several other lua UI scripts, such as Boxhud and myself written ones. I've tested by run/stop them one by one, only...
I've noticed that your toon file is a bit different from mine regarding on structure, even they should be same effect though.
Mine was like:
return {
['settings'] = {
unmatched_item_rule = {
setting = 'Keep',
},
},
['items'] = {},
['save'] = {}...
Though the structure seems the same, but still a big thanks and I will try this later(one rule with one condition of item and maybe the condition name should be the same as the rule name?)
Dunno if this is still been actively maintained, but I just could not get this work again. What I want to do is ignore basically collectibles, keep TS/Quest stuff. And here is my rules under my config/yalm.lua,
['rules'] = {
['Farm'] = {
['category'] = ''...
I noticed that Alert Master brought a significant FPS drop on my client, from 60fps (framelimiter on) to 15fps.
And after I commented out mq.imgui.init('DrawSearchWindow', DrawSearchGUI) then the fps lag gone but also the lovely GUI gone too
the remindnpc command could be very useful, somehow it's not working atm.. I tested /am remindnpc #, it showed results in mq console but it was not actually working. there was no repeat reminders for npc spawns
Thank you for the updating, though one minor issue on the UI, when /am status, it should shows "remind #min" instead of "remind #s" since /am remind # is set the time interval by second not minute
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