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You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋
A TLP without truebox has thawed (Very Vanilla ready)
I'm trying to put something together to run this as the first macro i've ever tried to make. Not intending to spam run it 24/7 but figured it would be an easy-ish way to get started and learn a few things.
Is there a line that needs to be added to keep a macro running after you die? I've...
I am having this issue using /switchnow. Rather than make a new thread i figured it would be best to add on to this one...
After issuing /switchnow i sometimes get the following error on my DPS characters:
[MQ2] New target called!
WARNING: Undefined Variable DPSTimeStart6657 used on line...
Is there a way to alter this for DPS as well? I am not savvy enough to find it in the file as it applies to the non-tank roles and am finding my assisting characters staying farther out at times.
Perhaps i could add "assist" to this /if : /if (${Select[${Role},tank,pullertank]})
Such as, /if...
Having the same issue as ethereal above, never saw it before i ventured into pofire either. My error pop up matches theirs exactly. Seems to be random as it has occurred within 5 minutes of starting pulls and also after hours of pulling.
index < m_currentPathSize
Has anyone got any insight on...
I am not pulling with the shaman. i have had a whole crop of issues come up these last few days. Things that were working the night before do not work the next night even though i change nothing in the ini. Trying to find the bigger issue somewhere.
Thanks for the response. I was adding in shaman dps once i was satisfied with the way it was slowing but took it all out to try and isolate my slowing issue. I will try this just to get it back without reverting my tank file. I also had an issue with 100% where the shaman was going wild slowing...
Two nights ago my shaman was slowing all mobs i pulled to camp, whether it was 1 or 10. Tonight he will only slow what my tank has targeted, sometimes one other mob, but will never seem to exceed two slowed mobs before the tank targets each mob.
I have been tweaking my tank ini because it was...
Having a hard time finding settings to get KA to use MQ2Nav to return to camp. Currently my Pullertank runs out through tunnels and doors using a nav mesh, pulls a mob, then drops the nav entirely and tries to make a straight line back to camp. This results in my character running into walls...
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