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You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋
A TLP without truebox has thawed (Very Vanilla ready)
This is the code I used when i compiled it. I'm using visual studio.net to compile and the rest of mq2 compiled and works fine with that. Just not warp.
#include "../MQ2Plugin.h"
PreSetup("mq2warp");
#define CDisplay__MoveLocalPlayerToSafeCoords 0x00440942
VOID DoWarp(float y, float x...
I Don't know what i'm doing wrong but I changed the things that were listed.. compiled no errors.. plugin loaded fine.. but i get a docommand - couldn't parse /warp target everytime i try it.
The only thing that works is if I do /zone poknowledge or /zone nexus or something like that I get...
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