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Crypl's latest activity

  • Crypl
    Crypl reacted to postleaf's post in the thread Release Tutorial with
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    mq.delay 2nd argument (predicate in this case) expected to be Boolean true|false The Delay input is being given the return of...
  • Crypl
    Crypl reacted to Algar's post in the thread Release Tutorial with
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    This was a change in mq2lua that will likely hit a bunch of old scripts yes. It's also a dirt easy fix. If you are using mq delays, the...
  • Crypl
    Crypl replied to the thread Release Tutorial.
    I loaded up my guys and tried to run the LUA. It now crashes when trying to start the Tutorial. I tried updating all portions of RG, MQ...
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  • Crypl
    Crypl replied to the thread Release Tutorial.
    Thanks to everyone's effort. I will load this up tonight and test it out.
  • Crypl
    Crypl replied to the thread Release Tutorial.
    I wonder if something has changed or needs updating in this LUA. I have used it in the past and its been great. Today I started some new...
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  • Crypl
    Crypl reacted to CorvFV's post in the thread Release LS Final Fugue AutomationScript with
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    Two runs in a row my guys get to the second location (Rallosian hunters) and they just stand there and die
  • Crypl
    Crypl reacted to Skiitz's post in the thread Release LS Final Fugue AutomationScript with
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    literally just ran this for the first time, was going to say everything is working perfectly apart from the crash, but seems your on it...
  • Crypl
    Crypl reacted to oldtimer's post in the thread Release LS Final Fugue AutomationScript with
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    Having issue after you update. The locations/movement of the fights seemed better. But between the 2 and 3 mini i crashed and couldnt...
  • Crypl
    Crypl reacted to Darkwynd3's post in the thread Release LS Final Fugue AutomationScript with
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    Works pretty well, but it tries to attack the final 5 mini's at their staging location before they respawn with the totems in the final...
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