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It is unwise to summon what you cannot dismiss!
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Authors ChatWithThisName, Sic
Software type Plugin
Config file mq2mage_character.ini

Maintained Yes and supported

🏠Resource (review)
🥤Quick start •🤝Support

A plugin that helps control magicians


Syntax Description
/mag [option] [setting] Your class ShortName is your / command prefix.


Settings are on the Commands Page:


Video information and overview:


Q. The UI Window Doesn't save my settings?

  • A. This is intentional. The UI acts as a "hot swap" allowing you to adjust on the fly. If you want to "save" your settings, adjust it with the slash command.
  • Explained here > UI Video @ 9:10 <

Q. My UI window isn't saving the location

  • A. > CWTN UI Video < follow these steps:
  • 1. move it to where you want it
  • 2. close the window
  • 3. /enc show to reshow it - eq will now have the window saved

Q. How do I load the enc window?

  • A. /enc show

Q. Does this work for all levels?

  • A. Yes.

Q. Where is the Video?

Q. I don't want to use pet weapons

  • A. /mag UsePetWeapons off or /mag selfpetweaponsonly on to only do your own pet

Q. I'm picky about my pet weapons and want only xyz or mix-and-match abc+xyz

  • A. no options at this time for that. Have a weapon or don't =p

Q. MQ2Mage is trying to give a charmed pet a weapon, but it won't accept it

  • A. You will want to turn on /mag SelfPetWeaponsOnly on to only do your pet.

Q. Why do i end up with a bunch of extra hate weapons?

  • A. We don't hand out the hate weapons - yes including if you are in a tanking mode, who knows if/when you will want to change modes, and force killing your pet if their weapon isn't a hate or non-hate version is less than ideal. If you want to manually give them the hate weapons, you can always turn off UsePetWeapons and hand them out.

Q. I want to Call of the Hero?!

  • A. /mag coth [name]; /mag gcoth [name]

Q. Can I request a mod rod?

  • A. No, not at this time.

Q. I am having a lore-group issue with a summoned item.

  • A. We handle this for items and objects that we can detect. We can't detect or know about items you may have placed in housing, like a personal house or a guildhall. So if you are continuing to have a lore-group issue with summoned items, you will want to go and look in your housing including guild hall for any items that match lore-group items like "Wand of Burning Modulation", "Wand of Dark Modulation", or "Wand of Phantasmal Modulation" etc.

Ether-Fused Shard is another example.

Q. I want to summon other stuff, not just weapons?

  • A. We currently only summon pet weapons and things like modrods, paradox, and item clickies. We don't summon armor, jewelry, muzzles, etc.

Q. I have a pet focus thing I either want to equip or click before casting a pet?

  • A. We don't have a way to handle that at this time.

Q. Alliance for less than 3 mages?

  • A. You *can* proc alliance with 2 mages during twincast, but it is a huge mana sink, and probably not worth doing. If you wish to do this you would turn on UseAlliance and ForceAlliance. The ForceAlliance ignores the 3 or more matching classes from the check.

Q. I want my mage to be a crowd control rooting mage.

  • A. Sorry, no.

Q. XTargetBuffing?

  • A. Probably, Eventually

Q. I don't like the spell lineup.

  • A. You can "Bring your own spells" with /mag byos on. Like the other CWTN plugins *most* of the spells still have to be spells that the plugin says you have and can use, you can just adjust your spell lineup with byos.

Q. What is BYOS.

  • A. BYOS allows you to bring your own spell lineup. This setting also assumes you want to handle your own buffs, since we don't memorize or mess around with your spell gems in any capacity. We will still cast our AA type buffs, but we will not memorize or cast other buffs like we normally would. BYOS also requires the spells to be spells that the plugin knows about - things that get reported upon the plugin loading are the spells it knows about.

Q. Mage is chain casting something, like regular damage shield?

  • A. There are a few lower lvl / mid level buffs that eq/mq2 reports stack that do not. You either have this situation or some other issues. I would suggest checking for the red error text that eq gives you to tell you WHY it didn't successfully take hold and then go from there. You can block anything you don't want cast.
  • EQ Menu -> Character -> Blocked Buffs
  • EQ Menu -> Character -> Blocked Pet Buffs (to add to anyone's pet blocked spells)

Q. I don't want the plugin to cast xyz buff on a toon.

  • A. Any buff you don't want cast upon someone, you would just have that character add it to their blocked buffs.
  • EQ Menu -> Character -> Blocked Buffs
  • EQ Menu -> Character -> Blocked Pet Buffs (to add to anyone's pet blocked spells)

Q. How can I get it to break invis to do stuff?

  • A. MQ2Mage will only break invis if you have usemelee turned on and was giving a valid melee assist target, or if a camp is set - so mode 1 would break invis to do stuff, where mode 0 would not.

Q. Epic 1.5/2.0?

  • A. We don't use the 1.5/2.0.

Q. SwitchWithMA option?

  • A. There is no option to turn SwitchWithMA off in the MQ2Mage, we're going to re-acquire the MA's target when we go to do stuff.

Q. Why am I Not Pulling XYZ mob?

  • A. Not pulling a mob is almost always an issue either with your Navmesh or your pull settings. If you do a /mag debugpull on once and it will cycle 1 time and spit out in your mq2 window all the mobs and why you are not pulling them. Compare the output with the mobs you think you should be pulling and it will tell you why. This will notify you if you have no nav path, or out of zradius, or regular radius, or on ignore, etc.

Q. Pet Pull?

  • A. We do not have pet pulling, and at this time do not have plans to add it.

Q. I'm memorizing spells in combat?

  • A. This means you have CombatSummonPet turned on. If you have this turned on you will summon your pet in combat (which requires you to memorize a spell) - it also buffs your pet and returns your gems to the normal spell loadout. If you do not want this, turn off CombatSummonPet.

Q. How do I make it do tanky stuff??

  • A. You will use your tanking-type stuff if you are in a tank mode (like 4, 5, 7, or 8), or you are assigned as Main Tank in your group window assignment. If you don't want to do tanking stuff put yourself in a non-tank mode (like 0 manual, 1 assist, etc) and don't be assigned as main tank in your group window. This will allow you to on-the-fly swap to doing tank stuff and non-tank stuff (like if you are off-tanking and need to swap with another tank). You can just quickly adjust your mode, or group assignment. Flow Chart > HERE <

Q. Pet Tanking but don't want to stick / melee?

  • A. Currently you would need to turn off usemelee and usestick. It is an item on our "issue board" to look at.

Q. Trying to go mode 1 but says I need a mesh?

  • A. The plugins require mq2nav for movement. You will need to run the mesh updater in your RedGuide's Launcher. Please watch the video > HERE <

Q. I sometimes get stuck in my spellbook?

  • A. This is often due to your background fps not being high enough. It is strongly advised to utilize at LEAST 30 fps for background, recommended 60+ background fps. The fps cycle for eq is where "work" is done. If your background fps is set to "min" you can and will have undesired results with all sorts of automation activities.
  • Alt-O -> Display -> Advanced - > Max Background FPS
  • You will also need to check if you are using any external background fps limiting software - like isboxer - and adjust that accordingl

See also

Top-Level Object(s)

TLOs added by MQ2Mage:

TLO Data Type(s) Description
CWTN CWTN Holds the CWTN datatype which is much more interesting