DataType:Grind

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These members show if MQ2Grind is active, the instance it's running, and other status information


This Data Type is referenced in MQ2Grind, and accessed by Top-Level Object(s): Grind

Members

Type Member Description
bool Active Returns TRUE or FALSE based on whether or not a Grind is currently being run
DeadAtBind Returns TRUE or FALSE based on whether or not your driver toon is dead at it's bind spot (zone)
Paused Returns TRUE or FALSE based on whether or not a Grind is paused
int CurrLoc Returns the location number that we are at
Instance Returns instance number
  • 0 = Not in an instance
  • 18 = (UF) Don't Fear The Destroyer
  • 1 = (ToV) The Great Divide: Restless Assault
  • 2 = (ToV) Eastern Wastes: Icebound Avatar
  • 3 = (TBL) Gnome Memorial Mountain: The Darkness Howls
  • 4 = (CoV) Cobalt Scar: The Crusaders
  • 5 = (CoV) Temple of Veeshan: Aaryonar
  • 6 = (CoV) Sleeper's Tomb: The Call
  • 7 = (TBL) Contract of War
  • 8 = (EoK) Goblins and Fools
  • 9 = not yet released
  • 10 = (ToL) Shei Vinatras
  • 11 = (ToL) Oubliette of Light
  • 12 = (ToL) Close the Gap (not released)
  • 13 = (NoS) Mean Streets
  • 14 = (NoS) When One Door Closes (not released yet)
  • 15 = (NoS) The Spirit Fades
  • 16 - (LS) Final Fugue
  • 17 - (LS) Heroes Are Forged
KPH Returns the kills per hour of the current session
RunCount Returns how many times the current Grind has been run
State Returns State reference number
  • 0 = IDLE
  • 1 = START
  • 2 = PAUSE
  • 3 = NAVIGATING
  • 4 = END
  • 5 = INCOMBAT
  • 6 = DEADHOVER
  • 7 = DEADBIND
  • 8 = WAITING
  • 9 = COOLDOWN
  • 10 = WAITING4CAMPFIRE
TotalKills Returns how many kills during the current session

See also