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News - Quarm Event Server (Beta 6/16/16, Release 7/16/16) (1 Viewer)

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https://forums.daybreakgames.com/eq/index.php?threads/quarm-event-server-coming-july-2016.233364/
The EverQuest team will be launching Quarm, a special event server, in July! We’ll have a beta test for Quarm that will open up to players THIS WEEK on (or around) Thursday, June 16, 2016.

Each period of time the Quarm event server is open will be called an “Event,” followed by the Roman numeral for which Event it is (for example, “Event I”). Each Event on Quarm will have different goals for players to accomplish. Players can earn special rewards by completing Quarm server goals before the end of each Event. An All Access Membership will be required to participate in the events on the Quarm server.

Why name an event server Quarm? Just like how Druzzil Ro preserves the timeline after Quarm is defeated, such is the case with the Quarm server. Once Event I on the Quarm server has run its course, characters will be moved off of the server. Our plan is for new events to be a fresh start on Quarm.

Players that earn rewards from goals during an Event will be able to claim these unique rewards on ANY server (yes, even progression servers)!

Do you and your friends have what it takes to be the FIRST raid to defeat Overlord Mata Muram? If so, you’ll earn a unique title! Even if you aren’t the first people to defeat Mata Muram, additional titles are available for completing the group progression and completing the raid progression on the Quarm server.

How Will the Quarm Server Work?

In case you missed the May 2016 Producer’s Letter, the details for Event I on the Quarm server are:
New characters start at Level 51 with 50 AA points, wearing a full set of level-appropriate Defiant gear.
All expansions up to and including Omens of War are unlocked. Race / class combinations that are available in Omens of War will be available on Quarm.
There will be no expansion unlocks past Omens of War during Event I.
Most items are tradable, using the same tradability restrictions as the Firiona Vie server.
True box rules apply. Multiple accounts cannot be played on the same hardware.
The Recruit-a-Friend experience bonus is disabled to maintain a fair competitive environment.
The server will have a finite time limit. At a minimum, it will run for 3 months, but this could be extended.
Once the Event has ended, and all characters on Quarm will be moved to a new server. The new server will follow the standard server ruleset. There are no plans to allow transfers off of this new server.
What Are My Goals on the Quarm Server?

To earn rewards, you need to complete either the group or the raid content in Omens of War before the end of the Event.

The group goal is satisfied by completing all six small-scale trials in the Muramite Proving Grounds. The raid goal is satisfied by defeating Overlord Mata Muram in Anguish.
The group trials are offered by each of the six projections in the Muramite Proving Grounds. Each trial tests the participants' mastery of an aspect of domination and warfare that the Muramites value. Up to six players can tackle a small-scale trial together. While fewer than six is possible, it is not recommended, as these trials are challenging and require specific skills and tactics that are not often called upon in battle!

These trials are:
The Mastery of Destruction
The Mastery of Efficiency
The Mastery of Fear
The Mastery of Ingenuity
The Mastery of Subversion
The Mastery of Weaponry
Defeating Overlord Mata Muram may sound simple, but as those who have fought him in the past can attest, getting to him is half the battle. To challenge Mata Muram, each adventurer must individually complete Taromani's signet-seeking quest, and the raid force must collectively complete all six large-scale trials in the Muramite Proving Grounds, and then they must defeat every other target in Anguish.

Quarm Rewards

When a character on Quarm has successfully completed the progression for the current Event, their account will be eligible to claim several rewards on the server of their choice! The reward options are the same between the group and raid paths, so head in the direction that works best for you and your friends.
All players that complete either the group or raid path will be able to claim a unique hat ornament! Quarm Hat - Red is an item that can be used as either a Hero's Forge ornament that can be slotted into your favorite piece of headgear or a statless helm that can be worn by itself.

Players will ALSO earn titles based on their accomplishments!
First raid to defeat Overlord Mata Muram during Event I: “Omen” Prefix
Defeat Overlord Mata Muram during Event I: “the Omen” and “, Omen of War” suffixes
Complete the Muramite Proving Grounds during Event I: “the Anguished” suffix.
Complete the Raid Goal During ANY Event on the Quarm server: “, Champion of Quarm”
Complete the Group Goal During ANY Event on the Quarm server: “, Conqueror of Quarm”
In addition to the hat and titles that can be claimed by a character on another server, players will also be able to choose one additional reward.

In keeping with the theme of Omens of War, the first reward option is a unique Feran mount summoned by the Quarm-Touched Feran Bridle. Armored, angry, and ready to charge into battle, this magnificent beast brings back memories of exploring the expansive Ruined City of Dranik or galloping through the Nobles' Causeway with an angry murkglider or six on your tail.

Please note that the Shadows of Luclin expansion must be unlocked on your server in order to claim or use a mount.

The second reward option is one of mystical convenience, allowing the bearer to occasionally teleport to a remote undersea chamber in Timorous Deep. This chamber, known informally as "the Firepot Room," is decorated with a variety of different torches, braziers, firepots, and lamps, each of which is a one-way teleport to a home city in Norrath. Imagine the ease at which one could travel the world!

Take note that this reward is available to claim on servers when and if they have unlocked the Ruins of Kunark.

The third reward option is raid currency. Have you been window shopping at Researcher Orbiana's in Katta Castrum, but find that you're short on Arx Energy Crystals? Does Nelirid Wittma have a thing you need, but you're all out of Bifurcated Coins? Choose from a variety of currency options from a variety of expansions.

Note that the associated expansion must be unlocked on your server in order to claim that expansion's currency as a Quarm reward.

The fourth and final option is a batch of AAs. Choose this reward option to receive an AA boost for a character of your choice. This reward scales based on how many expansions are unlocked on your server. For example, the reward is as much as 500 if your server has unlocked The Darkened Sea. The minimum is 50 for a server with Omens of War unlocked. Progression Server players: This option can only be claimed on a server that has Omens of War unlocked.

Changes to Omens of War

In advance of the launch of the Quarm server, all static zones in the Omens of War expansion will be configured to auto-balance when populated by enough players. Raid events will not spawn in the base zones. Take a look at these raid events that take place in open world zones listed below and let us know if we missed anything:

Ruined City of Dranik
Battlemaster Rhorious
Zun`Muram Volklana

Noble's Causeway
Murkglider School Leader
Bone Cracker
Slavedriver Menlo
Ziegel One-eye, Bazu Tamer (Release the Bazu event)

Dranik's Scar
Kyv HeadHunter

Wall of Slaughter
Velitorkin
Hulcror
Tarn Icewind
The Murkglider Hivequeen
Pyrique Redwing

Riftseeker's Sanctum
Feratha
Chailak
Queen Pyrilonis
King Gelaqua

The Bloodfields
Gazz the Garguantuan (slumbering beast event)
Myrhee the Flighty (reclusive girplan event)
Elite Dragorn Jekisia

Harbingers' Spire
Guardian of the Beacon

While we're on the topic of the raids in Omens of War, some have changed. Perhaps a raid is exactly the same as it was over a decade ago... or maybe it isn't. Finding out and adapting to the changes will be part of the challenge.

In Closing

We'd like to invite you to help us test out the new server's rules and functionality on our beta server. The Quarm beta is scheduled to begin (or around) Thursday, June 16.

We hope to see you on beta and we’re excited to have you join us for the launch Event I on the Quarm event server!

I think the RG community could have a great go at this if they don't block MQ2...
 
I loved farming Chailak with my box grp, was able to kill him with 6 toons vs wiping with a raid of 54 that were better geared.... fear the sk tanks of that era. Was funny watching raid geared tanks die to spike dmg from him and my sk had to tank him for my guild everytime. Guild was tacvi geared, sk was anguish geared all but chest piece, but i found a couple loopholes in a couple events for bazu seals for cultural that had no lockout timers and could get raid gear unlimited.
 
I kind of hope there's the whole no MQ on a server that is a competition server.

- - - Updated - - -

Main reason: don't need a bunch more focus on people using macroquest in a competitive environment creating posts on eqlive forums
 
To bad they don't actually give a "prize" that is worth a crap....then it might actually be worth doing.
 
News - Quarm Event Server (Beta 6/16/16, Release 7/16/16)

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