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Very Vanilla MQ (Live Servers)

Vanilla Very Vanilla MQ (Live Servers) 2520

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April 13, 2022:

  • Fix Group.Members: Empty group will now report 0 instead of nil/NULL (#481).
  • Fix Math.Rand: Replace with new number generator. There are no longer any limits on the upper or lower bounds of the random number range. The only requirement is that the minimum value must not be greater than the maximum.
  • Fix Spell.Stacks to now only consider a duration if a nonzero value is provdied, otherwise the stacks check will ignore duration. Also applies to StacksPet.
  • Fix crash in MapObject.cpp (#455).
  • Fix Macro TLO to allow IsTLO and IsVariable while a macro is not running (#452).
  • Fix non-functional /removeaug, and cleaned up the usage message (#485).
  • Fix /mqanon cause hp bars to be empty (#483).
  • Fix errant deprecation message when using ${Ground} (#445).
  • Fix MacroQuest.LastTell (#463).
  • Fix passing nil to mq.event or mq.bind causing crash. A lua error will be generated instead (#451).
  • Add double click to select file in imgui file dialog (#453).
  • Add Group.LowMana to report group member with lowest mana below threshold. Works like Group.Injured (#477).
  • Add /alias reload (#478).
  • lua: event text will now have mq color codes stripped (#486).
Posted by: Redbot
March 9, 2022:

  • Updated for patch.
  • Me.AssistComplete is temporarily disabled. Its been broken since x64 but the disabling is purposeful now to avoid crashing.
March 8, 2022:

  • Spell SPA data for base, base2, and max are now 64 bit values.
  • Spell Buff counters are now 64 bit values.
  • GetSpellBase, GetSpellBase2, GetSpellMax, CalcValue all return int64_t now.
  • GetSpellCounters, GetMySpellCounters, GetTotalSpellCounters, GetMyTotalSpellCounters all return int64_t now
  • The associated macro data members for these return Int64 instead of Int datatypes.
  • Plugins may exhibit warnings due to int64_t -> int conversions. These warnings ought to be addressed as appropriate by utilizing int64_t where arbitrary values may occur (like damage or healing values) and cast to int where they do not (like SPA or spell id values).
Posted by: Redbot
March 2, 2022:
- Fixed an issue with chat events cutting off chat
- Added Spawn types for BodyWet and HeadWet to complimenet FeetWet
- Updated FeetWet to include when standing in other liquids like lava or slime. Underwater is still just water.
- Added WritePrivateProfileValue for plugin authors
Posted by: Redbot
February 25, 2022:
- Fixed some potential issues with detours. Possibly fixes issue with unloading/reloading
causing problems with commands
- Moved GetSubscriptionLevel to core. If you have a copy of this function in your plugin,
you can remove it now.
- Added GetClass(), GetClassString(), GetRace(), GetRaceString(), GetClassThreeLetterCode()
to PlayerClient (SPAWNINFO) as convenience helpers for plugin code.
- Reverted an earlier change to MQ2Map during 64-bit conversion to potentially address an
Posted by: Redbot
An incomplete summary of today's fixes since release:
  • tasks fixed
  • GetAssistParam fixed
  • assist handling fixed
  • GetSkillCap fixed
  • MQ2DPSAdv fixed
  • MQ2Status fixed
  • MQ2Dannet fixed
Posted by: Redbot
February 15, 2022:

  • Updated for patch. Welcome to 64-bit MacroQuest.
Posted by: Redbot
- Fix crash in ItemDisplay when viewing new merchant perk bag.
Posted by: Redbot
  • Add DynamicZone.MinMembers
  • Fix crash when reading DynamicZone.Leader and maybe others
  • Fix crash casued be Me.Aura[0] (#449)
Posted by: Redbot
Januay 19, 2022:

  • Updated for patch.
  • Add missing ToL entry to GetZoneExpansionName() (#444)
  • Fix Me.AmIGroupLeader not returning a proper bool.
  • Fix a bug with /itemnotify and rightmouseup
  • Fix /plugin command so that it parses the command line
  • Add settings panel for ChatWnd
  • lua: Added mq.gettime() which returns current time in microseconds
Posted by: Redbot
zones.ini update
Posted by: Sic
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