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MQ2Nav Meshes

MQ2Nav Meshes 2019-11-13

  • Larger meshes are being redone. These are mainly zones where tree tops are physical objects that get meshed.
    • All files zip reduced in size 14%.
    • Meshes redone received 50-80% reduction in size.
    • Paths now generate quicker in these zones.
    • Less CPU intensive when pathing.
  • Many zones have been updated with new tile sizes. I will continue this as brainiac noticed some weird choices in tile sizes on SOME donated meshes.
  • I've authorized this resource to be used in another project (You ALL already use it) and made some back-end changes/additions to facilitate this usage. If you would like to use this site in your project, contact me via PM and I can supply links to resources that will make your life easier. (Live feeds with links to zips, raw files, sizes, hashes, last modified dates, and admin/mod panel coming soon).
  • More zones have been updated with water/unwalkable areas marked or meshed out.
  • Uploader will be added to site for submitting mesh updates.
Now contains a mesh for almost all live zones. [517 Zones/Variations on Zones] (Only zones I'm aware of it missing are a few of the special limited edition/loyalty player houses).

- Building a create your own pack option into page soon, so you can select what you want and get it all in one zip.
The Burning Lands meshes are now available to download
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