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Thread: GroupWatchOn

  1. Top | #1

    GroupWatchOn

    I have my bard puller set to GroupWatchOn=1|50
    When groupwatch is triggered he waits, but he wants to twist so he bobs up and down until he's ready to pull again.

    Is there anyway to have him wait standing up?

    Thanks!

  2. Top | #2

    Re: GroupWatchOn

    maybe turn med off on the bard?

  3. Top | #3

    Re: GroupWatchOn

    He's not set to med. All the pullers sit when they are waiting. Bards bob up and down if they are playing more then one song. I'd rather he just stood and waited.
    Now that he has mana and regen in the same song I can just twistwhat on one song.

    - - - Updated - - -

    Actually I take that back, I want him to play selo's and mana so he's gonna bob up and down all the time.

  4. Top | #4

    Re: GroupWatchOn

    I could still use help with this. It's very obvious he's a bot when he's waiting for the cleric to med up and just bobs up and down.

    Code: 
    [General]
    KissAssistVer=10.2.3
    CampRadius=30
    CampRadiusExceed=400
    ReturnToCamp=0
    ChaseAssist=0
    ChaseDistance=25
    MedOn=0
    MedStart=20
    MedCombat=0
    LootOn=0
    RezAcceptOn=1|96
    AcceptInvitesOn=1
    GroupWatchOn=2|50
    CastingInterruptOn=0
    EQBCOn=1
    IRCOn=0
    MiscGem=8
    MiscGemLW=0
    MiscGemRemem=1
    HoTTOn=0
    CampfireOn=0
    CharInfo=Bard|73|SILVER
    DefaultUI=TRUE
    DPSMeter=0
    ScatterOn=0
    ConditionsOn=0
    TwistOn=1
    TwistMed=3
    TwistWhat=2 3
    Role=Assist
    TheWinTitle=NULL
    GemStuckHelp=Sometimes the spellgems get stuck in a foreverloop, casting a altability that has a cast time will unstick it, this is a eq bug.
    GemStuckAbility=NULL
    Scatter=0
    MoveCloserIfNoLOS=0
    [SpellSet]
    LoadSpellSet=0
    SpellSetName=KissAssist
    [Buffs]
    BuffsOn=1
    BuffsCOn=0
    BuffsSize=20
    Buffs1=Aura of the Muse|Aura
    Buffs2=NULL
    Buffs3=NULL
    Buffs4=NULL
    Buffs5=NULL
    Buffs6=NULL
    Buffs7=NULL
    Buffs8=NULL
    Buffs9=NULL
    Buffs10=NULL
    Buffs11=NULL
    Buffs12=NULL
    Buffs13=NULL
    Buffs14=NULL
    Buffs15=NULL
    Buffs16=NULL
    Buffs17=NULL
    Buffs18=NULL
    Buffs19=NULL
    Buffs20=NULL
    RebuffOn=1
    CheckBuffsTimer=10
    PowerSource=NULL
    [Melee]
    AssistAt=98
    MeleeOn=0
    FaceMobOn=0
    MeleeDistance=0
    StickHow=${If[${Math.Calc[${Target.MaxRangeTo}*0.8]} > 19,15,${Math.Calc[${Target.MaxRangeTo}*0.8]}]} hold moveback loose
    AutoFireOn=0
    UseMQ2Melee=0
    MeleeTwistOn=1
    MeleeTwistWhat=2 3 
    [GMail]
    GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup
    GMailOn=0
    GMailSize=5
    GMail1=NULL
    GMail2=NULL
    GMail3=NULL
    GMail4=NULL
    GMail5=NULL
    [AE]
    AEOn=0
    AECOn=0
    AESize=10
    AERadius=50
    AE1=NULL
    AE2=NULL
    AE3=NULL
    AE4=NULL
    AE5=NULL
    AE6=NULL
    AE7=NULL
    AE8=NULL
    AE9=NULL
    AE10=NULL
    [DPS]
    DPSOn=1
    DPSCOn=1
    DPSSize=20
    DPSSkip=20
    DPSInterval=2
    DPS1=Harmony of Sound
    DPSCond1=!${Target.Buff[Harmony of Sound].ID}
    DPS2=NULL
    DPS3=NULL
    DPS4=NULL
    DPS5=NULL
    DPS6=NULL
    DPS7=NULL
    DPS8=NULL
    DPS9=NULL
    DPS10=NULL
    DPS11=NULL
    DPS12=NULL
    DPS13=NULL
    DPS14=NULL
    DPS15=NULL
    DPS16=NULL
    DPS17=NULL
    DPS18=NULL
    DPS19=NULL
    DPS20=NULL
    DebuffAllOn=0
    [Aggro]
    AggroOn=0
    AggroSize=5
    Aggro1=NULL
    Aggro2=NULL
    Aggro3=NULL
    Aggro4=NULL
    Aggro5=NULL
    [Pull]
    PullTwistOn=1
    PullWith=melee
    PullMeleeStick=1
    MaxRadius=400
    MaxZRange=50
    UseWayPointZ=0
    PullWait=1
    PullRadiusToUse=20
    PullRoleToggle=0
    ChainPull=1
    ChainPullHP=80
    ChainPullPause=10|1
    PullLevel=55|75
    CheckForMemblurredMobsInCamp=0
    PullNamedsFirst=0
    ActNatural=1
    UseCalm=0
    CalmWith=Harmony
    [Heals]
    Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
    HealsOn=0
    HealsCOn=0
    HealsSize=5
    Heals1=NULL
    Heals2=NULL
    Heals3=NULL
    Heals4=NULL
    Heals5=NULL
    XTarHeal=0
    XTarHeal2=0
    HealGroupPetsOn=0
    [Cures]
    CuresOn=0
    CuresSize=5
    Cures1=NULL
    Cures2=NULL
    Cures3=NULL
    Cures4=NULL
    Cures5=NULL
    [Mez]
    MezOn=2
    MezRadius=50
    MezMinLevel=40
    MezMaxLevel=75
    MezStopHPs=80
    MezSpell=Aelfric's Last Lullaby
    MezAESpell=Your AE Mez Spell|0
    
    [Burn]
    BurnCOn=0
    BurnSize=15
    BurnText=Decepticons Attack
    BurnAllNamed=0
    Burn1=NULL
    Burn2=NULL
    Burn3=NULL
    Burn4=NULL
    Burn5=NULL
    Burn6=NULL
    Burn7=NULL
    Burn8=NULL
    Burn9=NULL
    Burn10=NULL
    Burn11=NULL
    Burn12=NULL
    Burn13=NULL
    Burn14=NULL
    Burn15=NULL
    UseTribute=0
    [AFKTools]
    AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
    AFKToolsOn=1
    AFKGMAction=1
    AFKPCRadius=500
    CampOnDeath=0
    ClickBacktoCamp=0
    [Merc]
    Help=To use: Turn off Auto Assist in Manage Mercenary Window
    MercOn=0
    MercAssistAt=92

  5. Top | #5

    Re: GroupWatchOn

    I changed line 7140 in kissassist.mac:

    Code: 
      /if (!${MedCombat}) /call WaitSubs
    to:
    Code: 
     /if (!${MedCombat} && !${Select[${Role},tank,puller,pullertank]}) /call WaitSubs
    I guess it's good for the puller to sit while they wait, but I found it annoying for the bard and the bobbing up and down screams macro to me.

    I also use pullertank a lot when i'm running the SK and being forced to sit was annoying.

    Hope someone else finds this useful. I use kissassist 100%

    possible add a "sitwhilewaiting=0" in the future?

    Thanks.
    Last edited by rogue601; 02-14-2018 at 02:14 PM.

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