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Thread: MQ2AdvPath

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    RedQueen was here. Maskoi's Avatar
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    /afollow [on|off] [slow|fast]
    /afollow pause
    /afollow unpause
    /afollow spawn # [slow|fast]
    /afollow [slow|fast] - default=fast.

    /play [PathName|off] [slow|fast] [smart] [pause|unpause] - default=fast.
    /play list - show paths in current zone. Added by Sym
    /record save <Name> ## (## is optional. Is used to save checkpoints at ## distance apart.)
    /record checkpoint <Name>

    /play SHOW <-- bring up new window.

    *Eval -- If the current location has a checkpoint that starts with slash (/) Evalute it like mq2melee does.
    Loop -- continues play back
    Pause -- stops the play back at the current point.
    unPause -- if paused continue from where left off.
    Normal -- play path forward.
    Reverse -- play path backward
    Slow -- Turns on walk and tights up path. Use it for tight spaces.
    Door -- Autoopen doors
    Smart -- Start play back from nearest way point
    *Zone -- If you zone and new zone has path play it. Example: "/play zone pok innothule guk plspot" could take you from plane of knowledge to your pl spot in guk.

    ${AdvPath.Active} - Plugin Loaded and ready
    ${AdvPath.State} - FollowState, 0 = off, 1 = Following, 2 = Playing, 3 = Recording
    ${AdvPath.Waypoints} - Total Number of Waypoints
    ${AdvPath.NextWaypoint} - Number of NextWaypoint
    ${AdvPath.Y[Check Point Name OR Waypoint number]} LOC
    ${AdvPath.X[Check Point Name OR Waypoint number]} LOC
    ${AdvPath.Z[Check Point Name OR Waypoint number]} LOC
    ${AdvPath.Monitor} - Spawn your following
    ${AdvPath.Idle} - Idle time when following and not moving
    ${AdvPath.Length} - Estimated length off the follow path
    ${AdvPath.Following} - BOOL Following spawn
    ${AdvPath.Playing} - BOOL Playing
    ${AdvPath.Recording} - BOOL Recording
    ${AdvPath.Status} - INT Status 0 = off , 1 = on , 2 = paused
    ${AdvPath.Paused} - BOOL Paused


    AutoStopFollow=0/1/2 - how it works now/pause/turns off
    AutoStopPath=0/1/2 - how it works now/pause/turns off
    UseStuckLogic= 0/1 = off/on

    Last edited by ctaylor22; 11-24-2016 at 06:12 AM.

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