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News - EQ Patch Notes July 20th, 2011 (1 Viewer)

Maskoi

old and salty
Joined
Sep 28, 2005
RedCents
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July 20th, 2011
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*** Highlights ***

- The Weapon Crate of the Mercenary, Traveler's Rucksack, Journeyman's Rucksack and Journeyman's Pocketed Rucksack now have a chance to drop from rare mobs in House of Thule zones.
- Items with appearances from the Hardcore Heritage events can now be placed in housing.


*** Items ***

- A heal focus has been added to the Neckguard of Earthen Geomancy.
- Mercenary crates purchased from the marketplace are now heirloom.
- The Weapon Crate of the Mercenary, Traveler's Rucksack, Journeyman's Rucksack and Journeyman's Pocketed Rucksack now have a small chance to drop from rare mobs in the House of Thule.
- Stats and focus effects on the Warhammer of Divine Grace and McVaxius` Horn of War from Hardcore Heritage zones have been switched so that the items work as intended.
- The Executioner's Crimson Trophy should now be somewhat more forgiving in the distance it allows from healers.
- Items with appearances from the Hardcore Heritage events can now be placed in housing.


*** Tradeskills ***

- A new recipe to create large blocks of magic clay has been discovered.


*** Quests & Events ***

- Crushbone's raid will no longer allow mercenaries.
- Wu the Enlightened will now ask for the correct items when giving the Test of Tranquility.


*** Spells ***

- Most raid boss NPCs have developed a stronger immunity against fast-acting DoT spells. Other NPCs (including non-boss raid NPCs) are unaffected and will still take full damage.
- Necromancer - Lowered the mana cost for Burlabis' Swift Venom, Ninavero's Swift Deconstruction, Tenak's Flashblaze, Rilfed's Swift Sickness, and Ninavero's Swift Lifedraw.
- Shaman - Lowered the mana cost for all ranks of Nargul's Malady and Undaleen's Venom.
- Fixed an obscure issue relating to resurrection and spell recast timers.


*** NPC ***

- Maldeny Gredlong no longer wanders around Ak'Anon.


*** AA ***

- Fixed a bug that was allowing Powerful Elixirs to extend some abilities that it shouldn't have.
- Shadowknight - Reduced Harm Touch damage on Progression servers for ranks 3 through 15. Regular servers are unaffected.


*** Progression Servers ***

- Spell research merchants in home cities have had their inventories unrestricted.
- A number of spell research recipes, including Oil of Vitriol and Celestial Cleanser, are now available.
- An Iksar Slave is now available in Frontier Mountains.
- Shadowknight - Reduced Harm Touch damage on Progression servers for ranks 3 through 15. Regular servers are unaffected.


*** Misc ***

- Changed the display of the entitled time from just years to years and days.
- Optimized some server processing code that could cause lag in highly populated zones.


*** UI ***

- Made numerous preview window fixes relating to displaying models.
- The preview window will now allow you to shift the object in the display by holding down the right mouse button over the object.
- Added buttons to the preview window to shift, zoom in/out, rotate, and reset the image.
- Cleaned up some XML in the map window and commonized the arrow buttons.

- Changed -

- EQUI_Animations.xml
- EQUI_MapViewWnd.xml
- EQUI_MarketplaceWnd.xml
- EQUI_ObjectPreviewWnd.xml
- EQUI_Templates.xml


- The EverQuest Team
 
Oh boy...raid mobs resist spells better, sure do appreciate that!

From what I heard it sounds more like they put a mitigation effect in for 'fast acting dots' similar to how they did for Slow spells. So instead of doing like 10,000/tick it would do like 6,500/tick.

Basically it's shaman and necro dots that last like 3 ticks or something and do alot of damage. My guess is Necros were seriously outparsing everyone for this to occur.
 
News - EQ Patch Notes July 20th, 2011

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