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Request - Ui's (1 Viewer)

Sic

"punch, stab, slice, eye gouge, kick, slap" - hdex
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May 5, 2016
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kaen has a cool one,

I just use a slightly modified Zliz

still waiting for that full lua ui mod
 

Sic

"punch, stab, slice, eye gouge, kick, slap" - hdex
Moderator
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May 5, 2016
RedCents
26,030¢
I wasn't making a joke.

now next has lua, it is theoretically possible to hide the most/entire eq UI and instead draw it in lua. kinda like wow
 
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Nov 4, 2021
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Still use the default as well. I've tried a couple of the more "popular" ui's but they all seem like too much. So I keep going back to the default.

Maybe I'll check out Zliz.
 
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May 8, 2021
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This is my Ui for 4k, I took different parts from various UI. It is not perfect, but it works for me. Very large Spells and Gems slot.

If anyone wants to take it to the next level, please do.
 

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Joined
Apr 30, 2020
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I still use the default.

Today, the main complaints I have about the default UI would be true about any custom one also (inability to snap pieces together/to sides or more easily fine tune the sizes of windows). If a Lua UI does come around, I'll be interested to see what it offers, but anything short of that isn't worth the hassle to me.
 
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@Overtimer Can you do a Screenshot of the 4K UI?
I am interested in seeing how it looks, and perhaps stealing a few things like Spell gems etc that are very small on mine.
Also is it 4096X2160 or 3840*2160?
 
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This is the ui I put together over time that to this point hasn't broke even after years of eq patches. included is the ini file that you can use to copy layout to fit the screen rez in the readme file. it's made to be compact for smaller resolution windows.
1637307299631.png
 

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Many_Whelps

WoW was the first MMO
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Jul 22, 2018
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god damn, the default ui looks like ass. I would legit not touch eq if it didn't have customizable ui.

For those multi-monitor havers out there, you can let EQ span across monitors and use the /viewport command to restrict the game scene to just the center monitor. Doing so allows you to have a side monitor specifically for UI elements that you don't want on your main screen. This gives you a nice, uncluttered main screen and plenty of real estate on the side monitor to have w/e you want there. I like to have a big map on the 2nd monitor up most of the time.
 
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synicasm

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May 13, 2010
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For those multi-monitor havers out there, you can let EQ span across monitors and use the /viewport command to restrict the game scene to just the center monitor. Doing so allows you to have a side monitor specifically for UI elements that you don't want on your main screen. This gives you a nice, uncluttered main screen and plenty of real estate on the side monitor to have w/e you want there. I like to have a big map on the 2nd monitor up most of the time.
OK.. that is pretty awesome , Is there an easy way to make it Span two monitors "Full" or do you just have stretch it around till it looks good. Also I wish there was a way to have windowed full screen so I can get rid of that top bar.
 

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