scripted doors are just double doors or doors that trigger other stuff (like 1 door opens 2 doors in the example of double doors)sorry for the necro post but this happened to me today. I have ignore scripted doors checked.
100% absolutely hate this with all my heart.Clicking into the Bigger Guildhall with multiple toons on "Kiss" follow is an issue always. Soon as toons zone in and the MA moves, the toons click out into the neighborhood.
I tried to put a wall in front of it, like an enlarged stone tile, but MQ2Nav still clicks around it ;p100% absolutely hate this with all my heart.
I try and make sure that all toons are not on chase/follow or set to set a camp when they zone in, then i manually *shudder* move them away from the door.
hate that stupid door