• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Click "RG3" at the very bottom-left of this page to change it. To dismiss this notice, click the X --->

Problem - No EQ in-game maps (1 Viewer)

Solution
mhh iam not using the external map from myseq... i got a problem with ingame map
Ah. You're posting in a myseq question and also pming me about the same thing.

I will split this to its own thread.

You need to select the map dropdown for eq and select your maps.

you can see here that i use good's maps

1649541868714.png

You need to install maps. We have brewells and gooddurdens here
https://www.redguides.com/community/resources/goods-everquest-map-pack.303/
> Good's Map Packs <

> Brewall's Map Pack <

The Great Redbot said:
Organizing Map Folders
Custom maps should be kept in a sub-directory of your EverQuest map directory. For example,

C:\users\public\Everquest\maps\Brewall's Maps...

Sic

:)
Moderator
Joined
May 5, 2016
RedCents
35,450¢
mhh iam not using the external map from myseq... i got a problem with ingame map
Ah. You're posting in a myseq question and also pming me about the same thing.

I will split this to its own thread.

You need to select the map dropdown for eq and select your maps.

you can see here that i use good's maps

1649541868714.png

You need to install maps. We have brewells and gooddurdens here
https://www.redguides.com/community/resources/goods-everquest-map-pack.303/
> Good's Map Packs <

> Brewall's Map Pack <

The Great Redbot said:
Organizing Map Folders
Custom maps should be kept in a sub-directory of your EverQuest map directory. For example,

C:\users\public\Everquest\maps\Brewall's Maps
C:\users\public\Everquest\maps\Good's Maps

In-game, you switch between map folders via a dropdown in the top left corner of the map.


Note: I do not recommend placing custom maps in the main maps folder. The reason for this is that every time EverQuest starts, it overwrites 100 zones with default maps. When this happens, any custom geometry is lost and labels will often duplicate.
 
Solution

Users who are viewing this thread

Top