Trying to simplify the Geomantra buff, so I do not have to change the INI everytime I upgrade it.
So this works:
Buffs1=${InvSlot[Charm].Item.Name}|Dual|${Me.Inventory[Charm].Spell}
/echo ${InvSlot[Charm].Item.Name} = Charm of YAdda
/echo ${Me.Inventory[Charm].Spell} = Geomantra XXIII
Because the return "Geomantra" can not be used as used as a true/false statement like !${Me.Inventory[Charm].Spell} , a new condition needs to be set up.
How would I turn this into a condition where I can use it in heal or dps section?
I tried various things, but my knowledge kinda sucks.
${Me.Buff[${Spell[Me.Inventory[Charm].Spell.RankName}].ID} does not work, as I suck at bracketing things.
So this works:
Buffs1=${InvSlot[Charm].Item.Name}|Dual|${Me.Inventory[Charm].Spell}
/echo ${InvSlot[Charm].Item.Name} = Charm of YAdda
/echo ${Me.Inventory[Charm].Spell} = Geomantra XXIII
Because the return "Geomantra" can not be used as used as a true/false statement like !${Me.Inventory[Charm].Spell} , a new condition needs to be set up.
How would I turn this into a condition where I can use it in heal or dps section?
I tried various things, but my knowledge kinda sucks.
${Me.Buff[${Spell[Me.Inventory[Charm].Spell.RankName}].ID} does not work, as I suck at bracketing things.