- Joined
- Mar 24, 2018
- RedCents
- 4,570¢
I have it in his Kiss ini file to use when his mana gets low. If it is set at high percentage he uses it mid battle which is bad because it takes ages to cast. So I have it set at low % so he can use 90% of his mana in a big fight and then only uses it when he really needs it.
The problem is that sometimes when I'm camping something he will be sitting for ages on around 20-40% mana. It gets up to 40 ish then I get repops and he is back down to 20%, and it hovers around that forever. So I set up a DownShit to have him use it whenever he is low and not in combat. The downshit was like this:
downshit1=/if (!${Me.CombatState.Equal[COMBAT]} && ${Me.PctMana} < 63 && !${Me.Invis}) /casting "Gather Capacity"
I really like how he now uses it outside of combat if it is available and he is low. The problem with this is that it stops him from medding for some reason. I also had a condition in there to check if the ability was ready, and it caused him to keep standing up and trying to cast it even when it was on CD. So I removed that condition but now he just stays standing an doesn't med.
Any idea how I can do a better job of this? :p
Thanks
The problem is that sometimes when I'm camping something he will be sitting for ages on around 20-40% mana. It gets up to 40 ish then I get repops and he is back down to 20%, and it hovers around that forever. So I set up a DownShit to have him use it whenever he is low and not in combat. The downshit was like this:
downshit1=/if (!${Me.CombatState.Equal[COMBAT]} && ${Me.PctMana} < 63 && !${Me.Invis}) /casting "Gather Capacity"
I really like how he now uses it outside of combat if it is available and he is low. The problem with this is that it stops him from medding for some reason. I also had a condition in there to check if the ability was ready, and it caused him to keep standing up and trying to cast it even when it was on CD. So I removed that condition but now he just stays standing an doesn't med.
Any idea how I can do a better job of this? :p
Thanks