It's not about being defensive. If you tell people that "on TLP the plugins aren't needed and often problematic" as if you're referring to the whole of the available plugins but you only have a license to use the one class, then it's reasonable for me to question the experience, and it's useful information for a reader to know that you aren't actually using all the plugins and only using one class. If it's based on "chatter" from other users, then I encourage those users to voice their opinions and bring their complaints to the discussion for the individual plugins they have licenses to use. If I'm not aware of user issues then I can't try to accommodate those issues.
With all of that said, I hear what you're saying about rogues. In reference to the complaint of being out of endurance all the time, it's because they use endurance when they do things and there isn't a way to improve endurance regen. The plugins aren't magical and can't produce endurance out of thin air. If you're low on endurance it may be time to take a med break. Later in the game you'll be able to access the breather line and that will enable you to essentially stay in endurance without needing a med break. But this isn't a short coming of the plugins, this is a short coming of the class itself.
The plugins aren't
kissassist, or modbot etc. So yes, they do not work the same way and 100% lack the customization of those options. But it also means you don't have to keep an INI updated etc as you level up. You don't need to understand conditions to operate the character at a higher level, such as having to setup your own burn conditions for specific abilities to tell the plugin to do things in a certain order etc. I mention that in my original post
https://www.redguides.com/community/threads/premium-plugins-vs-ka11.73208/post-422615
I do have characters on Rizlona. I have them specifically for testing for the TLP's, however it's not my primary server. I do focus live heavily, but if a user has an issue on Rizlona or any other non-truebox TLP then they are 100% welcome to voice those issues in the discussion thread so that we can discuss the ways either around the issue they are facing with existing settings, or by implementing more settings that allow for the issue to be resolved without adding too much fluff to the plugins. Someone had an issue with rogue on TLP for example and we added ExeIsBurn checkbox, which 100% is designed for lower level/TLP characters to keep them from using up all their abilities that is considered a "burn" at that stage of the game. So if you have more suggestions, 100% swing by the discussion thread for rogue and post your issue, get your friends to post as well since reproduction of issues and collaboration from other users of the software are what get the attention needed to make issues a priority to fix. We do try to handle issues as they come in. When someone posts an issue we make sure to load up the character and try to reproduce the issue, and if we're able to reproduce it we make adjustments that typically go out the following patch.
Also as Sic mentioned, we don't advertise the plugins beyond announcing that we've posted an open beta for a new plugin, or posting updates for the changes made to the plugins. Everything else is word of mouth, so it's in our best interest to address issues as they are presented or people will stop suggesting it to others. So when someone suggested AGAINST using the plugins, it's only natural that I investigate why it is they are saying the things they are saying so that if there is an issue that can be accommodated that it can be addressed and we can move forward with the recommending it to other people thing again. :-)