Read the rest of this update entry...- Added two new /mapfilter options for CampRadius and PullRadius.
- They add two new circles that work like SpellRadius except it's stationary where set.
- Type /mapfilter for help.
I am now using the commandto be clear, using the radius won't redrawn new spawns for some reason. So while it will show spawns in a radius around you, repops won't appear.
/mapfilter custom npc radius 1000to also show PC. However IT IS updating repops just fine @ChatWithThisName
did you adjust your map filters?having an issue as all spawns went away on one of my characters and I cannot make them come back. even setting it back to default just killed the macro and it wont turn back on
I did. now Its only showing.... I guess named mobs? More like quest npcs and stuff in this zone Im in.
go through your /mapfilter settingsI did. now Its only showing.... I guess named mobs? More like quest npcs and stuff in this zone Im in.
when i look at the settings, they all appear normal. Everything I can tell is set to show.
I wasn't getting NPCs to show, no matter what I tried. Running "/mapfilter custom npc radius 1000 " fixed it for me.
do you have your layers hidden?I know its probably something silly, but i've watched the videos on youtube as well as looked at ini files. I couldnt see if something is different but my main chars map doesnt work like the others its just standard map. Any pointers?
Evening all. I’m having an issue with my maps. Everything is up to date through the launcher.
I know EQ has issues with the map where chat boxes are blank and such because of code limitations.
i pretty much always have my map open and would close it on those rare times where it was a problem. This mostly occurred when i would open a vendor window. It’s now happening more frequently and most annoyingly, with my chat windows. I used to be able to have maps open and toggle between my main group chat and guild chat with no problems. Now it’s blank and I have to close the map to make it show up. Another challenge I am having is that not all the spots on the map have tags. I can see little dots where mobs are and such but some of them don’t have labels.
At least with the chat I can close maps and see it, but I haven’t figured out a way to make all the labels show.
any assistance is appreciated.
I have Brewall. It’s never been an issue before. It just started 2 days ago. I do have a second monitor. I’ll look into MySEQ.For the blank maps with no “spots” you’ll probably want to download a map pack. I use brewall’s maps.
But the big fix if you always have the map up is to use MySEQ. If you have a second monitor it works best. It is a standalone program that shows the map, spawns and other info all in a separate window so you don’t hit the memory limit in EQ that blanks the chat and stuff.
lvl 2 or otherwise wouldn't change the stuff that is happening in game.So, I let my lvl 2 access run out, and noticed the fact when I stopped seeing everyone in the zone on the maps. I used redcents to regain lvl 2 access, but maps still don't show what they did last week. I think I am missing something obvious, but I am oblivious. can someone point me in the right direction please?
/plugin mq2map loadand you will want to check your visible map layers (and possibly your map filters)
KeyCombo1=/dgexe melee /multiline ; /nav locyx %y %x |log=off
KeyCombo2=/dgzaexe /multiline ; /nav locyx %y %x |log=off
KeyCombo3=/dgexe caster /nav locyx %y %x |log=off
KeyCombo4=/nav locyx %y %x |log=off
KeyCombo8=/dgexe priest /nav locyx %y %x |log=off