you can do something likeIs there a command to use mount keyring one for easy multi mounting, if everyone isnt using the same mount?
/noparse /bcga //useitem ${Mount[1]}
on eqbc and /dgga /useitem $\{Mount[1]}
on dannet and everyone would use the mount they have in their 1st mount slot in their keyring/bcga //useitem "name of the mount"
In addition to what barry and sic have said, /useitem also works with inventory slots indexes (and sub-index in the case of bags). If all your characters all have the bridle in the ammo slot, /useitem 22 will activate it...
you can do something likeIs there a command to use mount keyring one for easy multi mounting, if everyone isnt using the same mount?
/noparse /bcga //useitem ${Mount[1]}
on eqbc and /dgga /useitem $\{Mount[1]}
on dannet and everyone would use the mount they have in their 1st mount slot in their keyring/bcga //useitem "name of the mount"
/dgga /useitem $\{Mount.Stat}"
good catch, thanksstick a /noparse at the beginning otherwise you'll tell everyone to use what mount you have in your first slot
noparse basically means "hey you tell me the result of the ${} stuff"I never have quite figured out how the /noparse thing works![]()
/bcaa //say ${Me.Name}
/noparse /bcaa //say ${Me.Name}
noparse basically means "hey you tell me the result of the ${} stuff"
let's say sum1, redbot, kaen, and I were all in a room
and i did a/bcaa //say ${Me.Name}
sum1 says: Sic
kaen says: Sic
redbot says: Sic
Sic says: Sic
if i did a/noparse /bcaa //say ${Me.Name}
sum1 says: Sum1
kaen says: Kaen
redbot says: Redbot
Sic says: Sic
im after a key that i can click that will check if mounted, if not mounted use the requested mount item but if mounted do nothing
/noparse /bcga //if (!${Me.Mount.ID}) /useitem ${Mount[1]}
/notify KeyRingWnd KRW_Mounts_Selected rightmouseup
/bcga //multiline ; /if (!${Window[KeyRingWnd].Open}) /invoke ${Window[KeyRingWnd].DoOpen}; /notify KeyRingWnd KRW_Mounts_Selected rightmouseup; /if (${Window[KeyRingWnd].Open}) /invoke ${Window[KeyRingWnd].DoClose}
/noparse /bcga /useitem ${Window[KeyRingWnd].Child[KRW_Mounts_StatNameLabel].Text}
If you put the mount you want them to use in the Stat mount, could you use/notify KeyRingWnd KRW_Mounts_Selected rightmouseup
To elaborate on that.
INI:/bcga //multiline ; /if (!${Window[KeyRingWnd].Open}) /invoke ${Window[KeyRingWnd].DoOpen}; /notify KeyRingWnd KRW_Mounts_Selected rightmouseup; /if (${Window[KeyRingWnd].Open}) /invoke ${Window[KeyRingWnd].DoClose}
Should be noted that you cannot put non-stat mounts in stat slot.
Only if you bought the xpac where the mount keyring came out / bought the keyring from bazaar./noparse /bcga //if (!${Me.Mount.ID}) /useitem ${Mount[1]}
this, of course - requires you putting your mount in your mount keyring - but all toons should come with 10 mount slots open
well, my lvl 1 f2p toon on an account that has literally nothing that i checked before posting would say otherwise /shrugOnly if you bought the xpac where the mount keyring came out / bought the keyring from bazaar.
The Mount Key Ring is an exciting new feature included with The Darkened Sea! On accounts for which you’ve bought The Darkened Sea, you’ll be able to free up some of your precious bag space and easily locate your favorite mounts with this handy mount storage location. In addition to this, you’ll be able to assign a “stat mount” to receive the stat bonuses from, while keeping the appearance from another mount.
The Illusion Key Ring and Mount Key Ring are also available with the purchase of EverQuest: The Broken Mirror,
Please note that once EverQuest: Empires of Kunark becomes available for pre-order, the Mount and Illusion Key Ring will no longer be included with expansion purchases.
The mount key ring was only available for characters of accounts which have purchased The Darkened Sea, however the February 11, 2020 patch changed this to be available to all players starting with the Shadows of Luclin expansion.
It comes with 10 slots.
this is interesting, know for a fact I had to buy it from marketplace for at least 2 accounts, checking all my accounts even the f2p ones has it now..... feel ripped off !well, my lvl 1 f2p toon on an account that has literally nothing that i checked before posting would say otherwise /shrug
maybe unlocks when TDS unlocks? so maybe not usable on rizzle? i dunno
hrm, TDS, or TBM?
yeah i think i posted while you were responding - looks like as of feb 2020 all players get it when Shadows of Luclin is active, with 10 slotsthis is interesting, know for a fact I had to buy it from marketplace for at least 2 accounts, checking all my accounts even the f2p ones has it now..... feel ripped off !
Works perfect! Thank you!More refined from my above thoughts.
/noparse /bcga /useitem ${Window[KeyRingWnd].Child[KRW_Mounts_StatNameLabel].Text}
Glad it still works :-)Works perfect! Thank you!
/useitem cool fishstick of tar`tar
/useitem "cool fishstick of tar`tar"
then it would specifically try and useitem on that/useitem
also works with inventory slots indexes (and sub-index in the case of bags). If all your characters all have the bridle in the ammo slot, /useitem 22
will activate it in case you have different types of mounts on each character.