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Question - Managing Group Clickies (1 Viewer)

Joined
Jun 13, 2020
RedCents
1,056¢
Wondering if anyone had any suggestions for the best way to manage group buffs with clickies is. Have feathers, horns, CoP4, etc on 12 toons, managing them with hotkeys has become impractical, Takes up too much real estate., etc. Mix between KA and class plugins.
 
Last edited:
Joined
Nov 3, 2018
RedCents
971¢
Best thing I did was to solve this problem

I ranked and wrote down Best clickies items in order from best to worst.

In each of you INI files for your toons , have them cast it at certain % of health or mana , or whatever the buff helps.

So for example: You can have 1 toon cast Horn when mana is at 80%, another toon cast Horn when mana is 60% and so on.
 
Joined
Jun 13, 2020
RedCents
1,056¢
Best thing I did was to solve this problem

I ranked and wrote down Best clickies items in order from best to worst.

In each of you INI files for your toons , have them cast it at certain % of health or mana , or whatever the buff helps.

So for example: You can have 1 toon cast Horn when mana is at 80%, another toon cast Horn when mana is 60% and so on.
Cant use that on class plugins unfortunately. 2/3 of my characters are not on KA.
 
Joined
Nov 3, 2018
RedCents
971¢
If you switch to KA, it solves the problem

Only person who I can think off who can help is SIC, he might answer the question if he reads it
 
Joined
Jun 13, 2020
RedCents
1,056¢
If you switch to KA, it solves the problem
Only person who I can think off who can help is SIC, he might answer the question if he reads it
I was using KA on nearly all my toons, but had to switch over a couple key characters because raid assist wasn't working on my 2nd group.
 
Joined
May 14, 2020
RedCents
662¢
You could use mq2react to fire the clickies, you could make a condition similar to KA based on mob health, you would maybe need to include something in the condition to check about being in combat and not casting too.
 
Joined
Jun 13, 2020
RedCents
1,056¢
You could use mq2react to fire the clickies, you could make a condition similar to KA based on mob health, you would maybe need to include something in the condition to check about being in combat and not casting too.
Thats an idea... requires a certain amount of finesse to keep them from firing overlap. Trying to think of how to get them to fire without wasting them. Being able to cycle 12 Circles of power up during a raid theoretically could help
 

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