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Question - How to turn of specific toons (1 Viewer)

Joined
Nov 30, 2014
RedCents
323¢
I am trying to play three toons, I would like ability to Use a CWTN for my Zerker. Then run my warrior completely on my own, I do not want kiss assist/ mqnext to do anything. How do i get it to do nothing, even with no INI loaded once i hit attack it starts to do things? I run a Ranger which i am undecided on. I'd like the option to run him or have an ini run. Is there something i need to unplug? The ranger i have melee of trying to run him as a range dps but he still runs up to melee. Im sure im doing something wrong.
 

Sic

:)
Moderator
Joined
May 5, 2016
RedCents
33,658¢
I am trying to play three toons, I would like ability to Use a CWTN for my Zerker. Then run my warrior completely on my own, I do not want kiss assist/ mqnext to do anything. How do i get it to do nothing, even with no INI loaded once i hit attack it starts to do things? I run a Ranger which i am undecided on. I'd like the option to run him or have an ini run. Is there something i need to unplug? The ranger i have melee of trying to run him as a range dps but he still runs up to melee. Im sure im doing something wrong.
you probably have mq2melee loaded on your warrior/ranger

/plugin mq2melee unload
 
Joined
Nov 30, 2014
RedCents
323¢
I typed /plugin mq2melee Unload, in the mq2 box it said Mq2melee unloaded, next mob comes in and Ranger still runs up to use melee? here is the INI file. its from the TOL Bow Ranger head shot in ini library.

[General]
KissAssistVer=12.002
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=60
MedOn=1
MedStart=90
MedStop=100
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
GroupWatchCheck=FALSE
CorpseRecoveryOn=0
EQBCOn=1
DanNetOn=1
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Ranger|120|GOLD
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
XTSlot=0
LOSBeforeCombat=0
##--------------------------------------------------------------##
[Melee]
AssistAt=99
MeleeOn=0
FaceMobOn=1
MeleeDistance=200
StickHow=behind 35 moveback uw
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=0
##--------------------------------------------------------------##
[DPS]
DPSOn=2
DPSSize=22
DPSSkip=0
DPSInterval=0
DPS1=command:/autofire|99|Once
DPS2=command:/stick moveback 35 uw|100|cond14
DPS3=Aurora, The Heartwood Blade|100
DPS4=Entropy of Nature|99|Once|Cond2
DPS5=Elemental Arrow|98|Once|Cond2
DPS6=Bloodbeetle Swarm|98|Cond2
DPS7=Claimed Shots|99|
DPS8=Focused Whirlwind of Arrows|98
DPS9=Composite Fusillade|97
DPS10=Summer's Torrent|96
DPS11=Summer's Sleet|95
DPS12=Jolting Roundhouse Kicks|98|Weave
DPS13=Focused Blizzard of Blades|98|Weave
DPS14=Reflexive Rimespurs|98|Weave
DPS15=Symbol of Vivace|100|Cond2
DPS16=Unified Phoenix Feather|50|Cond7
DPS17=Pack Hunt|99|Cond2
DPS18=Cloth Cap|95|Cond2
DPS19=Guardian of the Forest|98|Cond12
DPS20=Group Guardian of the Forest|95|Cond11
DPS21=Outrider's Accuracy|90|Cond10
DPS22=Spire of the Pathfinders|99
DebuffAllOn=0
##--------------------------------------------------------------##
[KConditions]
ConOn=1
CondSize=14
Cond1=${Target.ID}
Cond2=${Target.ID} && ${Target.Named}
Cond3=${Target.ID} && ${Target.Named} && ${Target.PctHPs} > 20
Cond4=${Target.ID} && ${Target.Beneficial.ID}
Cond5=${Target.ID} && (${Target.Distance3D} < 30 || !${Target.LineOfSight})
Cond6=${Target.ID} && !${Target.Rooted.ID} && ${Target.Distance3D} < 50 && ${Target.Distance3D} > 20
Cond7=${Me.PctMana}<95 && !${Me.Song[Blessing of Unity].ID} && !${Me.Song[Grace of Unity].ID}
Cond8=${Target.ID} && ${Target.Named} && ${Target.PctHPs} > 30
Cond9=${Target.ID} && ${Target.Named} && ${Cast.Ready[165828]} && ${Target.PctHPs} > 30
Cond10=${Target.ID} && !${Me.Song[Guardian of the Forest].ID} && !${Me.Song[Group Guardian of the Forest].ID} && !${Me.Song[Group Bestial Alignment].ID}
Cond11=${Target.ID} && ${Target.Named}&& !${Me.Song[Group Bestial Alignment].ID} && !${Me.Song[Guardian of the Forest].ID} && !${Me.Song[Outrider's Accuracy].ID}
Cond12=${Target.ID} && !${Me.Song[Outrider's Accuracy].ID} && !${Me.Song[Group Guardian of the Forest].ID} && !${Me.Song[Group Bestial Alignment].ID}
Cond13=!${Me.Buff[Illusion Benefit Greater Jann].ID}
Cond14=${Target.Distance} < 30 || ${Target.Distance} > 50
##--------------------------------------------------------------##
[SpellS]
MiscGem=13
MiscGemLW=13
MiscGemRemem=1
LoadSpellSet=1
SpellSetName=KA1
CastingInterruptOn=0
Gem1=Claimed Shots
Gem2=Focused Whirlwind of Arrows
Gem3=Summer's Torrent
Gem4=Summer's Sleet
Gem5=Composite Fusillade
Gem6=Bloodbeetle Swarm
Gem7=Arbor Stalker's Coalition
Gem8=Desperate Geyser
Gem9=Lunar Balm
Gem10=Darkflow Spring
Gem11=Arbor Stalker's Enrichment
Gem12=Shout of the Dusksage Stalker
Gem13=Spirit of Falcons
CheckStuckGem=1
##--------------------------------------------------------------##
[Buffs]
BuffsOn=1
BuffsSize=8
Buffs1=Wildstalker's Unity (Azia)|Dual|Protection of the Valley
Buffs2=Wildstalker's Enrichment
Buffs3=Shout of the Dusksage Stalker|Dual|Bay of the Predator|MA
Buffs4=Poison Arrows|Me
Buffs5=Duskveil|Me
Buffs6=Jann's Veil|Cond13
Buffs7=Illusion: Efreeti Amir|remove
Buffs8=Personal Hemic Source
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
##--------------------------------------------------------------##
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant|Mob
GoMSize=5
GoMSpell1=Composite Fusillade|Mob
GoMSpell2=Summer's Torrent|Mob
GoMSpell3=Bloodbeetle Swarm|Mob
GoMSpell4=Focused Whirlwind of Arrows|Mob
GoMSpell5=Claimed Shots|Mob
##--------------------------------------------------------------##
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=1
GMail1=NULL
##--------------------------------------------------------------##
[AE]
AEOn=0
AESize=2
AERadius=50
AE1=Reflexive Rimespurs|3|
AE2=Blizzard of Blades|3|
##--------------------------------------------------------------##
[Aggro]
AggroOn=1
AggroSize=5
Aggro1=Outrider's Evasion|40|>|Me
Aggro2=Protection of the Spirit Wolf|50|Me
Aggro3=Bulwark of the Brownies|60|>|Me
Aggro4=Chameleon's Gift|70|>|Me
Aggro5=Cover Tracks|85|>|Me
##--------------------------------------------------------------##
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light|50
HealsOn=0
AutoRezOn=0
HealsSize=2
Heals1=Darkflow Spring|40|MA|Me
Heals2=Desperate Geyser|30|MA|Me
Heals3=Lunar Balm|20|MA|Me
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=0
HealInterval=0
##--------------------------------------------------------------##
[Cures]
CuresOn=1
CuresSize=1
Cures1=Wakening Balm
##--------------------------------------------------------------##
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
##--------------------------------------------------------------##
[Burn]
BurnAllNamed=1
UseTribute=0
BurnSize=8
Burn1=Pureshot Discipline
Burn2=Imbued Ferocity
Burn3=Bloodbeetle Swarm
Burn4=Scarlet Cheetah's Fang
Burn5=Group Guardian of the Forest
Burn6=${InvSlot[Chest].Item.Name}
Burn7=Pack Hunt
Burn8=Cloth Cap
##--------------------------------------------------------------##
[Pull]
PullWith=Velium Endowed Compound Bow|Ancient Arrows
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
PullPause=30|2
PullLevel=0|0
PullArcWidth=0
PullOnReturn=0
##--------------------------------------------------------------##
[PullAdvanced]
PullLocsOn=0
##--------------------------------------------------------------##
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
##--------------------------------------------------------------##
 
Joined
Jul 10, 2020
RedCents
10¢
I typed /plugin mq2melee Unload, in the mq2 box it said Mq2melee unloaded, next mob comes in and Ranger still runs up to use melee? here is the INI file. its from the TOL Bow Ranger head shot in ini library.

[General]
KissAssistVer=12.002
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=60
MedOn=1
MedStart=90
MedStop=100
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
GroupWatchCheck=FALSE
CorpseRecoveryOn=0
EQBCOn=1
DanNetOn=1
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Ranger|120|GOLD
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
XTSlot=0
LOSBeforeCombat=0
##--------------------------------------------------------------##
[Melee]
AssistAt=99
MeleeOn=0
FaceMobOn=1
MeleeDistance=200
StickHow=behind 35 moveback uw
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=0
##--------------------------------------------------------------##
[DPS]
DPSOn=2
DPSSize=22
DPSSkip=0
DPSInterval=0
DPS1=command:/autofire|99|Once
DPS2=command:/stick moveback 35 uw|100|cond14
DPS3=Aurora, The Heartwood Blade|100
DPS4=Entropy of Nature|99|Once|Cond2
DPS5=Elemental Arrow|98|Once|Cond2
DPS6=Bloodbeetle Swarm|98|Cond2
DPS7=Claimed Shots|99|
DPS8=Focused Whirlwind of Arrows|98
DPS9=Composite Fusillade|97
DPS10=Summer's Torrent|96
DPS11=Summer's Sleet|95
DPS12=Jolting Roundhouse Kicks|98|Weave
DPS13=Focused Blizzard of Blades|98|Weave
DPS14=Reflexive Rimespurs|98|Weave
DPS15=Symbol of Vivace|100|Cond2
DPS16=Unified Phoenix Feather|50|Cond7
DPS17=Pack Hunt|99|Cond2
DPS18=Cloth Cap|95|Cond2
DPS19=Guardian of the Forest|98|Cond12
DPS20=Group Guardian of the Forest|95|Cond11
DPS21=Outrider's Accuracy|90|Cond10
DPS22=Spire of the Pathfinders|99
DebuffAllOn=0
##--------------------------------------------------------------##
[KConditions]
ConOn=1
CondSize=14
Cond1=${Target.ID}
Cond2=${Target.ID} && ${Target.Named}
Cond3=${Target.ID} && ${Target.Named} && ${Target.PctHPs} > 20
Cond4=${Target.ID} && ${Target.Beneficial.ID}
Cond5=${Target.ID} && (${Target.Distance3D} < 30 || !${Target.LineOfSight})
Cond6=${Target.ID} && !${Target.Rooted.ID} && ${Target.Distance3D} < 50 && ${Target.Distance3D} > 20
Cond7=${Me.PctMana}<95 && !${Me.Song[Blessing of Unity].ID} && !${Me.Song[Grace of Unity].ID}
Cond8=${Target.ID} && ${Target.Named} && ${Target.PctHPs} > 30
Cond9=${Target.ID} && ${Target.Named} && ${Cast.Ready[165828]} && ${Target.PctHPs} > 30
Cond10=${Target.ID} && !${Me.Song[Guardian of the Forest].ID} && !${Me.Song[Group Guardian of the Forest].ID} && !${Me.Song[Group Bestial Alignment].ID}
Cond11=${Target.ID} && ${Target.Named}&& !${Me.Song[Group Bestial Alignment].ID} && !${Me.Song[Guardian of the Forest].ID} && !${Me.Song[Outrider's Accuracy].ID}
Cond12=${Target.ID} && !${Me.Song[Outrider's Accuracy].ID} && !${Me.Song[Group Guardian of the Forest].ID} && !${Me.Song[Group Bestial Alignment].ID}
Cond13=!${Me.Buff[Illusion Benefit Greater Jann].ID}
Cond14=${Target.Distance} < 30 || ${Target.Distance} > 50
##--------------------------------------------------------------##
[SpellS]
MiscGem=13
MiscGemLW=13
MiscGemRemem=1
LoadSpellSet=1
SpellSetName=KA1
CastingInterruptOn=0
Gem1=Claimed Shots
Gem2=Focused Whirlwind of Arrows
Gem3=Summer's Torrent
Gem4=Summer's Sleet
Gem5=Composite Fusillade
Gem6=Bloodbeetle Swarm
Gem7=Arbor Stalker's Coalition
Gem8=Desperate Geyser
Gem9=Lunar Balm
Gem10=Darkflow Spring
Gem11=Arbor Stalker's Enrichment
Gem12=Shout of the Dusksage Stalker
Gem13=Spirit of Falcons
CheckStuckGem=1
##--------------------------------------------------------------##
[Buffs]
BuffsOn=1
BuffsSize=8
Buffs1=Wildstalker's Unity (Azia)|Dual|Protection of the Valley
Buffs2=Wildstalker's Enrichment
Buffs3=Shout of the Dusksage Stalker|Dual|Bay of the Predator|MA
Buffs4=Poison Arrows|Me
Buffs5=Duskveil|Me
Buffs6=Jann's Veil|Cond13
Buffs7=Illusion: Efreeti Amir|remove
Buffs8=Personal Hemic Source
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
##--------------------------------------------------------------##
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant|Mob
GoMSize=5
GoMSpell1=Composite Fusillade|Mob
GoMSpell2=Summer's Torrent|Mob
GoMSpell3=Bloodbeetle Swarm|Mob
GoMSpell4=Focused Whirlwind of Arrows|Mob
GoMSpell5=Claimed Shots|Mob
##--------------------------------------------------------------##
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=1
GMail1=NULL
##--------------------------------------------------------------##
[AE]
AEOn=0
AESize=2
AERadius=50
AE1=Reflexive Rimespurs|3|
AE2=Blizzard of Blades|3|
##--------------------------------------------------------------##
[Aggro]
AggroOn=1
AggroSize=5
Aggro1=Outrider's Evasion|40|>|Me
Aggro2=Protection of the Spirit Wolf|50|Me
Aggro3=Bulwark of the Brownies|60|>|Me
Aggro4=Chameleon's Gift|70|>|Me
Aggro5=Cover Tracks|85|>|Me
##--------------------------------------------------------------##
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light|50
HealsOn=0
AutoRezOn=0
HealsSize=2
Heals1=Darkflow Spring|40|MA|Me
Heals2=Desperate Geyser|30|MA|Me
Heals3=Lunar Balm|20|MA|Me
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=0
HealInterval=0
##--------------------------------------------------------------##
[Cures]
CuresOn=1
CuresSize=1
Cures1=Wakening Balm
##--------------------------------------------------------------##
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
##--------------------------------------------------------------##
[Burn]
BurnAllNamed=1
UseTribute=0
BurnSize=8
Burn1=Pureshot Discipline
Burn2=Imbued Ferocity
Burn3=Bloodbeetle Swarm
Burn4=Scarlet Cheetah's Fang
Burn5=Group Guardian of the Forest
Burn6=${InvSlot[Chest].Item.Name}
Burn7=Pack Hunt
Burn8=Cloth Cap
##--------------------------------------------------------------##
[Pull]
PullWith=Velium Endowed Compound Bow|Ancient Arrows
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
PullPause=30|2
PullLevel=0|0
PullArcWidth=0
PullOnReturn=0
##--------------------------------------------------------------##
[PullAdvanced]
PullLocsOn=0
##--------------------------------------------------------------##
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
##--------------------------------------------------------------##
the ranger is also not casting or doing any combat abilities.
 

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