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Question - Epics to get

Joined
Jan 14, 2014
RedCents
220¢
Since epic 2.0 are long outdated but some of the effects are still good i was curious as to what you guys thought were ones still worth it to get and why.
 

rhb

Active member
Joined
Jun 2, 2016
RedCents
193¢
Yeah I 2nd that list: Bard, Shadow Knight, Cleric, Necro, Shaman, Berserker

Must haves. Bard also really benefit from the SoB Clicky's
 
Joined
Jul 9, 2015
RedCents
308¢
Another reason though to do the epics, is you can do the special quest from Felwithe and get an slot 20 aug that turns your weapon into an epic look alike, and there's 3 versions to get as well, Epic v1, 1.5 and 2
 
Joined
Jun 18, 2014
RedCents
4,013¢
bard 2.0 is nice for spell caster groups and dot classes. SK 2.0 is best for melee based groups since it is a leech from dmg dealt. Necro 2.5/2.0 is best for solo play and/raid or anytime you can get a full duration on your dots since it will get you 80% dot crit with full dot aa's. mage/bst2.0's are nice adjusted dps and are nice for pet tanking and generic DPS but are outshined by newer buffs since only one proc can affect a combat hit. Shaman 2.0 is best adps for melee based groups and also has a small heal component. Berserker 2.0 is self only but affects crit dmg so must have for dps. Cleric 2.0 gives them a second divine arbitration without a penalty, divine arb AA takes everyone's hp and then gives it back to the group taking 15% of the hp total for the cost of the spell, the 2.0 does the same but does not take 15% of the health pool but instead heals everyone for 2k. Warrior 2.0 is nice as it has an improved chance to reflect detrimental spells and boost hp by a flat amount. Druid is an ok 2.0 as it just lowers resists as its clicky. Wizard 2.0 gives the wizard's group a buff that reduces resist rates of spells. Enchanter 2.0 is nice as it is 2 runes that are cast on the enchanter and stack with all other runes. Monks 2.0 Gives them a dd on hit and a run speed on hit for pulling which is nice. Pally 2.0 gives a self-buff that is a dd and a 25% heal increase so ok for pally tanking. Ranger 2.0 self buff for crit dmg increase and increased accuracy. Rogue 2.0 is a self-buff to increase triple backstab and a proc to increase the dmg that target takes.
depending on the group makeup would determine what 2.0 I would go for. But generally cleric/shaman/nec is the best and most used with sk/ber/bard being next in line with the rest being situational. but this is all IMO.
 
Joined
Jan 14, 2014
RedCents
220¢
Another reason though to do the epics, is you can do the special quest from Felwithe and get an slot 20 aug that turns your weapon into an epic look alike, and there's 3 versions to get as well, Epic v1, 1.5 and 2
I need more info on this, quest name. You can do this upon completing the epic for each class??
 
Joined
Jul 30, 2006
RedCents
6,394¢
The weapon ornaments you get for doing the "hidden" achievements are largely super cool.... the SK one is fucking awesome. I've tried two or three times for it, but always manage to f something up along the way.
 
Joined
Jul 22, 2018
RedCents
2,424¢
speaking of the hidden "Retelling" achievement, is anyone here familiar with the Berserker quest? I've done this a few times with normal completion, but never got the secret "flawless execution" emote. Zam, EQR and youtube all are drawing a blank for Zerks even though they've been rather helpful for most other classes. I know this is a long shot, and not exactly what RG is for, but figured I'd ask in case someone might be hording that information.
 
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