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Raid - Easiest current expansion raid to box

Joined
Jul 26, 2016
RedCents
5,509¢
Looking to farm type 19 augments for the 4 evolving pieces, maybe loot some treasure chest stuff as well. Any raid thats boxable for a crew of 12-18 for this?
 

sl968

Moderator
Joined
Oct 22, 2017
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2,412¢
Go into the Reparm Raid and kill the trash mobs in the zone. Don't engage any of the red mobs your groups will die.
 
Joined
Apr 3, 2019
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When you guys say that he will die, is it because he does not have enough guys? or because the mechanics are too complicated for bots to run?

Also, how far back would you have to go so that you could probably complete all content?
 
Joined
Mar 24, 2019
RedCents
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If your after Type 19 augmentations then these drop from trash in the raid instances. As previously said the PoF raid instance is good as has lots of mobs but I've also seen a decent drop rate of Smoke raid instance. I kill trash mobs with 1 group so they can easily be done by 2 groups (just make sure you split on pulls, they hit hard and cannot be mezzed). Going to the main raid event is a different story, current content requires at least 48 toons.

I only have 7 accounts and can do some CoF content, not really tried anything else.
 

Sum1

Diehard is a christmas movie
Joined
Jul 30, 2006
RedCents
4,036¢
Full, mid-tier raid teams with all real players still have difficulty with early tier raids in TBL. They are not boxable, even with 54 toons, imo.

Most expansions have at least a few raids with mechanics that are shitty for boxing without massive custom scripting, and even then it would be hard. Is it doable? Probably. Is it worth the massive effort? IMO, no.
 

Sum1

Diehard is a christmas movie
Joined
Jul 30, 2006
RedCents
4,036¢
How many toons required you think? Curious for those of us who don't have a full 14+ accounts.
doomscale? Ive done it with one group, running the SK. My SK is mostly EoK/RoS raid geared, max aa and all that. I bring in an extra cleric and extra shaman for overheals and the proc slow. With extra healing it’s a win. I’ve wiped once out of three or four attempts.
 

Sum1

Diehard is a christmas movie
Joined
Jul 30, 2006
RedCents
4,036¢
Key to doomscale is to drag final named to a wall/corner and tank there. He fluxes, which is SUCH a pain in the dick.
 
Joined
Oct 4, 2019
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doomscale? Ive done it with one group, running the SK. My SK is mostly EoK/RoS raid geared, max aa and all that. I bring in an extra cleric and extra shaman for overheals and the proc slow. With extra healing it’s a win. I’ve wiped once out of three or four attempts.
Awesome! Yah, that info alone is a good help. Just knowing if a group will do it. I setup my 10 accounts so that I have a CLR and PAL seperate to help as off-tanking and off-healing. Don't have enough accounts for a full 2-groups though.
 

Sum1

Diehard is a christmas movie
Joined
Jul 30, 2006
RedCents
4,036¢
Awesome! Yah, that info alone is a good help. Just knowing if a group will do it. I setup my 10 accounts so that I have a CLR and PAL seperate to help as off-tanking and off-healing. Don't have enough accounts for a full 2-groups though.
If you run two groups with two tanks and an extra healer and have them set to all grab agro and dps shit down, you'll do fine. My biggest issue is I have my SK tank EVERYTHING, and I set my enchanter to ae stun instead of mez (since I'm breaking mezzes left and right with SK's AE lifetap.

Tip: There are 4-5 waves of adds BEFORE the final boss. The last two waves are beefy... the mobs don't hit especially hard, but there are a fuckin shitload of them, so save discs for those waves, if possible.
 
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