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backstab (1 Viewer)

Bronx

Member
Joined
Oct 22, 2005
RedCents
ok was looking for it maybe to be possible for an auto backstab plugin. so that it looks for "Auto attack is on" and starts the auto backstab process. then turns it off when "Autoattack is off" so it doesnt try to backstab while ur not attacking and such, dont need a macro as rh is plenty for that. just want something so i dont have to button mash bs but do all rest of melle stuff myself, any help aprreciated much :)
 
mq2melle :) FTW

Rich (BB code):
COMMAND: /melee
         /melee on aggro=on taunt=on kick=1 bash=0 intimidation=false disarm=true
         In other words, you may use on/off, 1/0, or true/false

/melee will only list and report abilities and setting that are available to you.

Note: /melee just changes the values in the INI.  If you begin with /melee
aggro=on kick=on, but want to stop taunting, you must use /melee aggro=off, not
/melee kick=on (in other words, your settings are NOT reset with each use of /melee

on/off       : Turn On/Off features.
aggro        : [On/Off] Means that you want to keep aggro on target, it will use
               aggro abilities/disciplines(enabled) and will keep on going until
               either you or the target dies.
melee        : [0+] This is the maximum melee distance for abilities that require
               a target to be used. (0=off)
range        : [0+] Minimum distance to be considered in archery/throwing range
               (0=off). You must have bow/arrow or throwing item equipped for
               /ranged  to activate. (Default is 40)
enrage       : [On/Off] Watch for enrage messages and turn off/on attack if needed.
               Attack will be turned back on if you are standing behind the target
               during enrage.
infuriate    : [On/Off] Watch for infuriate messages and turns off/on attack.
petassist    : [On/Off] Will pet attack on engage and backoff on enrage/infuriate
               if those skills are on. Plugin will also use /pet focus or /pet hold
               if you have those AAs.
mend         : [0-100] Mend your wound if your life percentage goes below the
               designated value.
backoff      : [0-100] Turns attack off if your life percentage goes below the
               designated value. (0=off) If you are in aggro mode, you will never
               back off due to low health.
evade        : [0-100] Turn off Attack and Hide if your life percentage goes below
               the designated value. Will never happen if you are in aggro mode.
               (Needs more testing)
feigndeath   : [0-100] Feigns death if your life percentage goes below this value.
               Will never happen if you are in aggro mode. (Needs more testing)
resume       : [0-100] Stand Up and turn back attack on if your life percentage
               goes above this value.  Used with /melee feigndeath
backstab     : [0-180] Will backstab if you wielding a piercing weapon in main
               hand and you are within X degrees +/- of the targets back (ie 45 is
               a good angle for just backstabbing.
bash         : [On/Off] Will try to bash target if you have a shield equipped.
begging      : [On/Off] Will turn attack off and beg target if not in aggro mode.
disarm       : [On/Off] Will try to disarm target if target is wielding something.
dragonpunch  : [On/Off] Will use dragon punch if available.
eaglestrike  : [On/Off] Will use eagle strike if available.
flyingkick   : [On/Off] Will use flying kick if available.
forage       : [On/Off] Will try to forage up food/water if not in combat.
frenzy       : [On/Off] Will try to use frenzy if available.
hide         : [On/Off] Will try to hide if you're not in a combat and not moving.
intimidation : [On/Off] Will use intimidation if available.
kick         : [On/Off] Will use kick as often as possible.
pickpockets  : [On/Off] Turn off attack & try to pickpocket if not in aggro mode.
roundkick    : [On/Off] Will use round kick if available.
sensetraps   : [On/Off] Will try to sense traps if not in combat.
sneak        : [On/Off] Will try to sneak if not in combat.
slam         : [On/Off] Will use slam as often as possible.
taunt        : [On/Off] Will push taunt button if aggro is on and you're not hott.
tigerclaw    : [On/Off] Will try to use tiger claw if available.
feralswipe   : [On/Off] Will trigger feral swipe AA as it refreshes.
provoke      : [0-100]  Will use best provoke discipline once per target if you are
                        in aggro mode and your endurance percentage above this.
                        0=off.
throwstone   : [0-100]  Will use throw stone disc when ready and target in range.
                        (Will not use in aggro/provoke mode if provoke has not been
                        used yet).
ragevolley   : [0-100]  Will use best ragevolley discipline available and ready.
leopardclaw  : [0-100]  Will use "leopard claw" or "dragon fang" discipline when
                        your endurace is above X%. If not operating in aggro mode it
                        will wait till target hp get below 70% before firing up
                        this.COMMAND: /melee
         /melee on aggro=on taunt=on kick=1 bash=0 intimidation=false disarm=true
         In other words, you may use on/off, 1/0, or true/false

/melee will only list and report abilities and setting that are available to you.

Note: /melee just changes the values in the INI.  If you begin with /melee
aggro=on kick=on, but want to stop taunting, you must use /melee aggro=off, not
/melee kick=on (in other words, your settings are NOT reset with each use of /melee

on/off       : Turn On/Off features.
aggro        : [On/Off] Means that you want to keep aggro on target, it will use
               aggro abilities/disciplines(enabled) and will keep on going until
               either you or the target dies.
melee        : [0+] This is the maximum melee distance for abilities that require
               a target to be used. (0=off)
range        : [0+] Minimum distance to be considered in archery/throwing range
               (0=off). You must have bow/arrow or throwing item equipped for
               /ranged  to activate. (Default is 40)
enrage       : [On/Off] Watch for enrage messages and turn off/on attack if needed.
               Attack will be turned back on if you are standing behind the target
               during enrage.
infuriate    : [On/Off] Watch for infuriate messages and turns off/on attack.
petassist    : [On/Off] Will pet attack on engage and backoff on enrage/infuriate
               if those skills are on. Plugin will also use /pet focus or /pet hold
               if you have those AAs.
mend         : [0-100] Mend your wound if your life percentage goes below the
               designated value.
backoff      : [0-100] Turns attack off if your life percentage goes below the
               designated value. (0=off) If you are in aggro mode, you will never
               back off due to low health.
evade        : [0-100] Turn off Attack and Hide if your life percentage goes below
               the designated value. Will never happen if you are in aggro mode.
               (Needs more testing)
feigndeath   : [0-100] Feigns death if your life percentage goes below this value.
               Will never happen if you are in aggro mode. (Needs more testing)
resume       : [0-100] Stand Up and turn back attack on if your life percentage
               goes above this value.  Used with /melee feigndeath
*****************************************************
backstab     : [0-180] Will backstab if you wielding a piercing weapon in main
               hand and you are within X degrees +/- of the targets back (ie 45 is
               a good angle for just backstabbing.
***************************************************
bash         : [On/Off] Will try to bash target if you have a shield equipped.
begging      : [On/Off] Will turn attack off and beg target if not in aggro mode.
disarm       : [On/Off] Will try to disarm target if target is wielding something.
dragonpunch  : [On/Off] Will use dragon punch if available.
eaglestrike  : [On/Off] Will use eagle strike if available.
flyingkick   : [On/Off] Will use flying kick if available.
forage       : [On/Off] Will try to forage up food/water if not in combat.
frenzy       : [On/Off] Will try to use frenzy if available.
hide         : [On/Off] Will try to hide if you're not in a combat and not moving.
intimidation : [On/Off] Will use intimidation if available.
kick         : [On/Off] Will use kick as often as possible.
pickpockets  : [On/Off] Turn off attack & try to pickpocket if not in aggro mode.
roundkick    : [On/Off] Will use round kick if available.
sensetraps   : [On/Off] Will try to sense traps if not in combat.
sneak        : [On/Off] Will try to sneak if not in combat.
slam         : [On/Off] Will use slam as often as possible.
taunt        : [On/Off] Will push taunt button if aggro is on and you're not hott.
tigerclaw    : [On/Off] Will try to use tiger claw if available.
feralswipe   : [On/Off] Will trigger feral swipe AA as it refreshes.
provoke      : [0-100]  Will use best provoke discipline once per target if you are
                        in aggro mode and your endurance percentage above this.
                        0=off.
throwstone   : [0-100]  Will use throw stone disc when ready and target in range.
                        (Will not use in aggro/provoke mode if provoke has not been
                        used yet).
ragevolley   : [0-100]  Will use best ragevolley discipline available and ready.
leopardclaw  : [0-100]  Will use "leopard claw" or "dragon fang" discipline when
                        your endurace is above X%. If not operating in aggro mode it
                        will wait till target hp get below 70% before firing up
                        this.
 
backstab

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