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Question - Automating Quest Hand Ins (1 Viewer)

Joined
Jun 13, 2020
RedCents
858¢
Im sure something has got to be out there, but is there anyway to automate quest hand ins? Like, this quest has 3 hand ins for 6 toons, starting to get silly.
 

Sic

Moderator
Joined
May 5, 2016
RedCents
13,200¢
Joined
Mar 19, 2019
RedCents
620¢
Hmm... kills my KA though :/ I will take a look at it, thank you.
You can only run one macro at a time (which is why there is excitement about MQNext Lua scripts, where you can run multiple). TBH you're generally best off pausing/stopping KA in non-combatsituations, it generally thinks everything is a combat target.
 
Joined
Feb 3, 2006
RedCents
824¢
Got this somewhere either discord or the forums. Been using it for a few weeks now and it's perfect.

From one Hy to another, GiveOne and GiveAll (credit to Kaen01)

INI:
GiveOne
Code:

/pause 5, /squelch /dgga /target id ${Target.ID}
/pause 5, /squelch /dgga /nomodkey /ctrlkey /itemnotify "${Cursor}" leftmouseup
/pause 5, /noparse /dgae group /dgt group \aw Handing \ay${Cursor} \awto \ay${Target.CleanName}
/pause 15, /squelch /dgga /click left target
/squelch /dgga /notify givewnd GVW_Give_Button leftmouseup

GiveAll
Code:

/pause 5, /squelch /dgga /target id ${Target.ID}
/pause 5, /squelch /dgga /nomodkey /shiftkey /itemnotify "${Cursor}" leftmouseup
/pause 5, /noparse /dgae group /dgt group \aw Handing \ay${Cursor} \awto \ay${Target.CleanName}
/pause 15, /squelch /dgga /click left target
/squelch /dgga /notify givewnd GVW_Give_Button leftmouseup

Note: apparently there is something screwy with itemnotify and peeling 1 item off a stack at the moment. not too sure but do some reading

MQ2Event Trigger and Command (shamelessly appropriated from CTWN)
Code:

[TaskUpdate]
trigger=##Your task '#2#' has been updated##
command=/dgt all \atQuest: \ay${EventArg2} \atUpdated
 
Joined
Jun 13, 2020
RedCents
858¢
Got this somewhere either discord or the forums. Been using it for a few weeks now and it's perfect.

From one Hy to another, GiveOne and GiveAll (credit to Kaen01)
this social button stuff? I have never been able to get /pause #, to work for some reason. I can give it a try
 
Joined
Apr 1, 2020
RedCents
802¢
If I remember right /pause # works like this .... start the first line in the social button with /pause (number you want to wait) (your commands) What is happening is the command you want to start your social button off with will execute then the pause will happen for how long you want the pause to last. On your second line of your social you again start with a /pause (number you want to wait) (your next command). Now the command on the second line of your social will run after the first line pause finishes. The second line command executes and the new pause starts. (the pause set in the second line) . The last line in your social does not need a pause because this ends the social.
 

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