Buffs3=Pact of the Wolf|Aura
Buffs4=Talisman of Celerity
Buffs5=White Diamond Charm|Dual|Geomantra XVIII
Buffs6=Talisman of the Ry'Gorr|Dual|Kromrif...
I do what EQTrader74 says. The other trick I use--almost hate to say it outloud--is I fall back on my old Bioluminescent Orb. I usually have to pre-tash a mob to make it stick. I then drop aggro. Then I cast my biolumiscent mob and blind the mob (this only works with static mobs). If blind...
It would be helpful if you could try and write out some portion of the errors as that's going to help narrow down the issue. Even if you can't take a screen shot, writing out even a line or two might give a hint.
My first advice is to turn off conditions, which means change the line in your...
Robban is right. For example, in a Bard .ini file you are unlikely to see spells at all, because they "twist" their songs. But in my bard .ini file I've got a list of 23 separate actions (mainly AA abilities and /discs).
I remember when I first started figuring out how to read an .Ini file or...
Oh gee, this brings a few tears to my eyes. I'll miss his comments and work. He often made me smile or think. I didn't know him personally, but the mark he left on the extended Everquest community was huge. It also drives home what a real and personal impact this game has had on the people...
Buffs1=Terrak-Nar, Emperor's Bulwark|ME|cond1
Buffs2=Aura of Divinity|Aura
Buffs3=Aura of the Reverent|Aura
Buffs5=Unified Hand of Assurance|Dual|Assurance
Buffs1=Secret Dawn Charm of Security
Buffs2=Shield of Order
Buffs4=Mortifier's Unity|Dual|Flesh to Venom Rk. II
Buffs5=Gift of the Grave|DUAL|Gift of the Grave III
Shadow Knight is my vote for the trio. But any of the three tanks would work. Too much overlap when you have both bard AND enchanter in a non-pickup group. Melee DPS is very strong these days with zerkers being the strongest. Basically, you got very good advice above. And yes, zerker's are silly...